Its looks nice to me, the shoulders, arms, hips movement from the beginning are a bit exaggerated in my opinion, as someone whos running doesn't really move that much, those movements resemble more someone whos speed jogging (i don't know if that's the name of the sport that Hal does in Malcom in the middle lol) . that's…
Hello, I joined this forum because I wanted to share something potentially useful for people using Game Style PBR textures, but wanting to render their work in popular renderers like VRay. I wrote a document on the topic that a lot of others have already found useful, so I thought I'd share.…
Hey guys! First post on polycount! I Wanted to share this piece, I hope you like it! Introduction I love games like Dead Island or Requisition VR. For this portfolio piece I wanted to get inspired by the crafty, impossible yet believable weapon designs of these games. What better than C4 attached to something like a…
the studio responsible for monument valley appears to be based around blender: https://www.blendernation.com/2014/04/23/monument-valley-a-stunning-ios-game-designed-with-blender/
Hi! like the overall atmosphere :+1: Looking closer, I think he shape of the fence boards looks a bit odd, the tip being sharpened on the flat sides (top face beveled with unapplied scale?) and they are quite thick. The fence would benefit in some slight variance in board placement and color as well. Most fences I have…
Hi Djenna! Looks like a pretty cool character to work on! I hope you don't mind some feedback already at this stage, but I'd recommend analysing the art style you're going for a bit more deeply and think about how it would apply to the clothing. In most cases stylized clothing has lots of intent put behind the folds, and…
I am trying to do a sort of grand comeback to Photoshop. Blowing dust off my sub I am still paying because of old habit. Chat GPT script writing + Photoshop event listener made it super capable again. Chat made me super helpful one click "crop from master file and export material channels from layercomps " script working…
Hey. This pack of tools originates from a toolset I wrote for 3ds max nearly 20 years ago which I converted to blender when I switched on version 2.8. They where used in a few productions so far and shaped around typical needs to streamline processes blender does not very good. There might be still some incompatibilities…
Thanks for pointing this out Eric :smiley: didn't fix this in the latest build yet, but it's on my list! Two screenshots of the latest build: Some notes on what I did: Footsteps Get spawned by an animation event. At first I applied them as decals, but when I used some displacement on the sand, the displacement wouldn't get…
Big big studios and monumental games :/ http://www.gamesindustry.biz/articles/2012-01-10-sony-closing-bigbig-studios-restructuring-cambridge http://www.gamesindustry.biz/articles/2012-01-10-monumental-games-goes-into-administration