I remember trying to export displacement maps once, when you use it in blender you've got a slider which determines how much the surface is going to be displaced and it's impossible to know how to perfectly displace the surface so it matches the original. I've used normal maps often in cycles, fake lightning is very…
Thanks Ark. :D Well, we are well into our last 48 hours now... (36 hours and counting) As Ark posted we've released a small video showcasing some of the lighting tech we've been playing around with. Also, PayPal is finally up and running after a bit of teething and we've even hit 2 stretch goals already! So come and check…
Yeah i know that it depends on the scene object count and some other stuff. Still with my crappy MacBook pro 2011 i can have around 500 000 when it starts to noticeably lag and go up to 2million..anything above that is completely out of the question whether that was scene with lots of objects or just a few dense ones. I…
http://www.eurogamer.net/articles/2012-06-07-peter-molyneuxs-new-game-curiosity-has-a-50-000-dlc I wonder who will buy the 50K chisel? Players will be able to buy one of a limited number of chisels to improve their tapping strength. An iron chisel - 10 times more powerful than the default tap - costs 59 pence. The diamond…
I'm leaving for 2 weeks to go get my glider pilot licence! Its pretty cheap (1600, considering commerical licence is like 10 000 dollars) It is closer to sailing in the air then anything. Its a step towards getting a full pilot's licence next summer. Wish me luck mates. Also, once I get enough money to get a share holding…
And welcome back, folks. Google Hangout Link For this month, we have two concept art chosen. Pick one you want to do. Chakram Assassin URL="https://fc04.deviantart.net/fs71/i/2014/187/2/e/more_character_practice_by_digitalsashimi-d7pgl83.jpg"]Link[/URL by DigitalSashimi @ http://digitalsashimi.deviantart.com/League of…
As a new school course starts, I have decided to make an environment. Our limits are 50 000 tris and 4 x 2048 texture maps/material. With a time limit of two weeks, I have tried to find an environment that isn't too complicated, but still interesting. This environment will be rendered in UDK. The concept I will be…
The wearing on your stone looks too soft for stone, more like clay. Collect some refs and look at how stone looks when it breaks and cracks. The faces of the stones are too uniformly flat and sandstone walls aren't made of uniformly sized bricks. Here are some refs I found real quick:…
Hello, Brian. I just searched the google as "used grenade", "grenade", or "3D grenade". https://lh3.ggpht.com/0qIr4xCyokAQ7pQVk1g5pBAH27LXWp89qxREn0mVoh5NhIHKt1HQXLX0I3x_IjK6ohg=h900 https://cdna.artstation.com/p/assets/images/images/004/770/974/large/stefan-ekelund-stickgranade.jpg?1486133286…
hey pyrzern, nice progress on this character!! really digging it and the thing that i see w/ the folds is that it just starts and stops at sorta random points i feel like the front of the jacket, where the buttons are, and the shirt work out pretty nicely but the back of the jacket and the mid to upper leggings still need…