well I have been waiting months for this and lo and behold it sucks. So far only mass effect is working. the rest of them like gears of war 3, mirrors edge etc( which are on the list) do not work. i just get an error code and a message that these games will not work here etc anyone else tried this?
Maybe second actually but that's no diffrent really. Loosly based on: http://media.guildwars2guru.com/wordpress/wp-content/gallery/guild-wars-2-concept-art/lightarmor04.jpg I changed robe part. I'm gettning mad when I see robe shaped in way you can see on concept art. Still some things to be done.
Hi everyone! My name is Oleg, and I’m a Concept Artist. Over the past 5 years in the game industry, I’ve specialized in bringing assets to life-from initial sketches to game-ready concepts. My expertise includes: * Weapon skin design and customization. * In-game cosmetics and vanity items. * 2D icons and achievement art.…
I'm not sure if this has been brought up or not, don't have time to read the thread but... Either way, going through school or not, its the people with the drive to self teach that typically land jobs. They do really well in and out of school. School won't do the work for you and in an industry where its about what you can…
Hi- I'm starting to work on a Mars land rover robot. You may have seen the mausoleum I'm working on. That's not done at all, and I am in the process of watching and learning tutorials for working on it in Zbrush, which is a new experience for me. To keep going with actually creating work in tandem, I thought at the very…
Hello all. I am a student in a Game and Simulation corse. I am currently in a intro class and this is my first model of a car, in its early stages. Before I proceed with it anymore I was holding to get some helpful feedback. Please and thank you :D
I'm currently in the process of creating a female warrior based on a concept by Laura Sava for Legend of the Cryptids. Copyright Applibot, Inc. I'm using a model Mai Agerlin as facial Reference Highpoly Model I haven't added in any of the finer details for the different parts yet. There is pattern work that is needed on…
MoP was a Max user for many many years, still is and has recently branched out into Maya. He knows what hes talking about and isn't blinded by app infatuation. A lot of us are dual users, myself included. I started off with Maya switched to Max, prefer max and stay current in Maya. Most people will tell you learn both at…