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Female Warrior WIP

polycounter lvl 2
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anastaciafrance polycounter lvl 2
I'm currently in the process of creating a female warrior based on a concept by Laura Sava for Legend of the Cryptids. Copyright Applibot, Inc. I'm using a model Mai Agerlin as facial Reference




Highpoly Model
I haven't added in any of the finer details for the different parts yet. There is pattern work that is needed on the armor pieces, I'm planning to do this using alpha's within zBrush and applying them that way because my hand drafted ones don't look as sharp as I want them to be. I'll be updating my thread here as I progress with the model. This is where I'm at so far. 

Feedback is welcome :) 








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  • PyrZern
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    PyrZern polycounter lvl 12
    I think your torso is a tad too long and thus her crotch too low, making her legs seem short. She also seems to be leaning forward, with center of gravity on her toes. (usually that's the effect of wearing highheels. but yours' wearing flats) Bellybutton and elbows don't align. 

    Keep at it 
  • anastaciafrance
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    anastaciafrance polycounter lvl 2
    PyrZern said:
    I think your torso is a tad too long and thus her crotch too low, making her legs seem short. She also seems to be leaning forward, with center of gravity on her toes. (usually that's the effect of wearing highheels. but yours' wearing flats) Bellybutton and elbows don't align. 

    Keep at it 
    Thank you for the feedback, I've made your suggested adjustments to the model now and it looks way better, I dont know why I didnt notice it before! 


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