Now I'm only a small speck of a beginner in the Dota 2 Workshop world, but here's my observations. Valve has stated that they want to weed out low-quality submissions to the workshop. The trend by Valve to support this has been the encouragement to create almost entirely character-altering sets containing new character…
I cannot stress enough how bad these x-day challenges really are. If the goal is to learn then one should practice but the fact that you are learning something should be the only challenge. Adding a marathon-like constraint is double the challenge and can interfere with the learning aspect, i.e making and solidifying…
Hey yall! Been coming to polycount for a while, finally have something I think is worth posting! Video https://www.youtube.com/watch?v=X9V4UaiyUwA Marketplace https://www.unrealengine.com/marketplace/en-US/slug/realistic-working-clock-pack DESCRIPTION This collection of assets contains 6 realistic clocks of 3 varying…
Hi everyone.I finished the new package. MARKETPLACE: https://www.unrealengine.com/marketplace/photorealistic-landscape-pack This set "Photorealistic Landscape Pack 4" includes highly detailed landscapes. These landscapes, will be eligible for next-gen games. This pack contains 9 different landscapes. Showcase Video…
[edit] I'm done, woo! Here are some neat shots: Here's a 3D turnaround, it's not embedding for some reason: [sketchfab]d90a1b9a9f194d0f87c52f49f750e0ab[/sketchfab] Original Post Below Hey everyone! I'm cross-posting from my original thread so it's more convenient for people to follow my projects. As the title suggests,…
Hello, my name is Kendall Kildare. I've been developing a trading card game called Days of Ragnarok's Awakening for a few months now and I'm looking for Programmers and Digital Illustrators to help me create the game. The game is planned to be a browser based game. The engine chosen for the game is Unity and we'll be using…
Hey guys, I’ve spent the past 3 years in an ‘animation’ institute. Granted that I did learn something, from the basic to the not-so-basic stuff but for the past year ever since my old instructor left(Last of the best that left) and the new one came I’ve realized that everything’s becoming (more or less) stagnant and no…
Thanks for the valuable feedback! You're right, the design lacks focus, it's not clear what kind of world this character lives in or what they do. I chose never to revisit this character(due to burnout) but I will absolutely use this feedback on my next project, so thank you. Some very good points about the face as well. I…
Polygon, if I understand your question you are posing then here is an example of my work flow for personal stuff and for my professional stuff. Have concept/idea, model out in Max. do I need to create a proper blockin first for UDK, usually yes, get my sizes that it needs to be etc. Then model it quickly and place into…
blaaaaah So, pulling 12 hour + days at work during the entire test didn't exactly help me get this done haha I'm exhausted, but I got it done and submitted on the day I said I would (ok a couple minutes after midnight). I'm pretty distraught about all the extra things I wanted to do, the few things I could have done…