Platige Image is an award winning animation studio for creative endeavors specializing in designing CG imagery, 3D animation, and digital special effects. At Platige, we combine film and advertising work with a strong passion for art, education, and entertainment. Right now we are looking for: Senior Character TD Work…
Hi All, I am working on my dissertation on 3D modelling of characters/creatures and I need your help, If you have any experience in character/creature Art, I would truly appreciate if you could spare few minutes of your time and fill out my questionnaire since it would help me a lot in my studies. Thank you for your…
Hi! I'm Xavier Coelho-Kostolny. I'm a 3D character artist with over two years of professional game development experience across multiple titles. I'm looking for freelance and remote character art opportunities. You can view my full portfolio and resume at my website: http://xavierck.com/ And you can contact me at…
EA in the Bay Area has several positions open for Character Artists, both for modelers and Character Texture Artists. Experience in polygonal modeling for game titles preferred. Positions open on PC and Console side, on TigerWoods Golf, Godfather, or Bond. Full-time staff positions with relocation and benefits. For…
I'm part of a small team building an indie game. It's a 2d game but I'd like to get the main character 3d modelled and 3d printed. If anyone is interested in modelling the character, please let me know (ball park figure please). FYI I'd like the 3d model to be done in zbrush. I plan to use the 3D print plugin and get it…
Hey I'm still pretty new to Mari, but I'm looking for a workflow (or any help) with applying tattoos over an arm on a character in Mari - either colour/black. I know its very easy in SP and wraps around the form well, but I've just finished projection painting a character in Mari and wanted to use the software further and…
Hello everyone! I am a student looking to improve my work. I've been interested in character modeling for quite some time now and I am looking forward to hear everyone critics on the character I am currently working on. I literally want you guy to rip her apart and tell me what I am doing wrong. I am willing to go as far…
Hey guys, Just finished texturing my character I've been working on for a while now. The character is based on the concept by Hicham Habchi https://www.artstation.com/artwork/amzlR https://www.artstation.com/artwork/n616E . I looked at Blizzard's Overwatch as a guide for the art style I was going for. I textured using…
Hello all! A few friends and I are making a side-scrolling shooter/platformer (kind of a mix between DK Returns, Megaman X/Metroid). I'll be heading the Character work and Animation; I've been working on the main character and would really appreciate any comments/feedback you all might have for me. Textures are definitely…
Just finished the high poly stage and decided to just stop tweaking and trying to make it perfect because this project is about learning the full pipeline of character creation for games , tomorow ill do the Retopology Stage for the first time , any advices/tips/things i need to know before i start ?