that turned out well in-game, but you should really spend more time on that presentation! Give it a background and a border, maybe make it a picture of Nature's Prophet holding it. You should also get a new screenshot of it with higher res textures specifically for presentation. Here's a guide by Vlad about how to make…
I'd reduce the alpha of the rain effect, probably changing it from solid to a gradient from the tip to the tail. Expanding ring billboards on the ground also really help. The mana and health bars would look better as cylinders rather than flat rectangles. The grass around the path is a bit odd, with the shape of the…
Just to follow up here for other unity users. This is an issue with forward rendering mode and is not related to handplane. These seams show up even when you apply a solid 128,128,255 normal map. The only suggestions I can offer are to move your UV border edges to less visible areas, or to run in deferred rendering mode…
the metal under the paint is probably heavily scratched, unless whatever the impact was that removed the paintlayer left the surface under the paint untouched. If you look at the first ref image of iron mans helmet in the hands, you notice the scratched areas are heavily damaged and not smooth and clean. Also, you may want…
It would be nice to see your current wireframe without subdivisions. Otherwise its hard to give advice... Easiest way would be: -start with a plane with only a few subdivisions, build the base shape without holes or "frame" -when you got the basic shape, subdivide once and delete the holes -then extend the borders to the…
That's loads better! One thing, add a border around your uv islands. The mipmapping will make the barrel have white artifacts at a distance. Having a white background isn't the best so having a colour closer to your props is good. Although since you have several different colours maybe just have general block of colour…
Yes the old colors seemed more rich. This feels very desaturated. I dont agree with what most people said, I think the colors where fine on the first one. Just get the claws darker, towards a black as well as the skinny horns, make them darker. and you could saturate the border of the stripes a bit. But on this new one the…
Is anyone having trouble with the Extend tool (Border tool from PB). The tool seems to exit for no reason (did this in PB + max 2009 as well) however in 2010 when trying to re-initialise the tool, nothing happens. The cursor doesn't change. And when the tool exits, the icon for the extend tool stays on. Restart max seems…
i dig it, except for the hands. the proportions seems pretty good, it borders on manly though - kinda like the ambiguous Robin from early batman comics. the biggest thing that bugs me about the hands would be the wrists, she seems to be completely missing them. The thickness of the forarm does not blend well into the…