Sorry to resurrect this thread but the problem persists. How do you actually change it via HTML? Inspect element or something? the "normal" way is broken for me - any kind of URL gets reset back to Null after I save the changes. Edit: the problem was that the URLs started with WWW. Make sure the URL starts with https://www.
Hello, The hair on my model doesn't behave at is should after applying a clumping modifier based on guides. I have a region mask to split the left and right sides of the head, but some hairs clump on both sides of the hair at once, and then clip through the head to meet at the middle. You can see in the image that the…
Splines snap to the grid, but grid snapping is off. This is an example of Ornatrix. It should draw the spline in screenspace. This is a stupid question but I just can't find the setting in 3dsmax that allows me to draw splines in screen space. Draw a spline in max or strand Ornatrix in screen space Snaps to the grid:
Hi there so i'm having this strange issue with baking. I don't know why but when i am baking my model from low to high, in painter it has it where this one part is red and i can't figure out why. I checked all the surfaces and everything here i'm including the blender file to help out.
Hey, I'm Isaac Souaci, a 3D environment artist with 8 years of professional experience and multiple shipped titles. I have good artistic and technical skills and the ability to adapt quickly to the art style of new projects and be an effective member in the team. Portfolio: https://isaacsouaci.artstation.com/ (Many recent…
Available on Fab and Gumroad Contents: 1. Introduction 2. Perspective Lines 2.1. Setup 2.2. Settings & Features 2.2.1. Default 2.2.2. Tags 2.2.3. Toggle Line Types 2.2.4. Line Dimensions 2.2.4. Material Settings 3. Perspective Grid 3.1. Setup 3.2. Settings & Features 3.2.1. General Settings 3.2.2. Toggle Lines 3.2.3. Line…
figured out the issue this is mine i do not have access to fusion.: new render soon, might share the process though its not really a mystery. this was fun but very annoying, at the same time :) . https://www.artstation.com/artwork/NqwYONrendering issue on my end, using perspective made it work... shaking my head i spent so…
I am using Maya along with advanced skeleton. I have followed the suggested workflow to keep geometry in separate file, reference it to the rig file, and then publish the rig file to be used for animations. The problem I have is that reference between the geo and rig file is really brittle. Naturally you change material…