Hi there so i'm having this strange issue with baking. I don't know why but when i am baking my model from low to high, in painter it has it where this one part is red and i can't figure out why. I checked all the surfaces and everything
here i'm including the blender file to help out.
Replies
i don't usually bake with cages because they're a pain in the arse
but
make sure the cage is encompassing the high poly and if you have any control over projection distances, try making them a bit larger
if you're using the BB as a reference for the distances try setting them both to 1.0. you should get a load of projection artefacts but no misses and can work back from there