Hi, I am working on the Splash Damage Character Art Test (http://www.splashdamage.com/content/character-art-test). I have just about finished up the high-poly sculpt and will be moving on to texturing. Any feedback/critique is appreciated. I am trying to finish this piece in a total of ten days. I started this project on…
So I was watching Deadpool 2 and there was this part where a character was being torn apart. I figured out that they created a 3D model of this character, but what I can't figure out is how the animators tore apart a fully rigged 3D model and had blood and guts fly out of him. Can anyone help me figure out how the…
1. Name: Vaness 2. Version: 1 3. Compatibility: UT2004 4. Description: new female character 5. Comments: i love creating character, i cant wait for UT2007 and NM :up: Vaness: 3166 polys, 1*512:head+1*1024:body+1*128:visor,TC skins:YES 6. Screenshot: 7. Credits: me and 3D progs 8. Download: Cheers + SkinCity dl link: Vaness
Hi Folk, I made this Character few weeks ago for an Arttest in School. I hope you have some feedback and ideas for me so i can improve myself. It's my first Post here on Polycount so even if the feedbacks refers to the post and presentation itself. Tris: - 8.780 (Character) - 4.742 (Monster) - 992 (Base) More Pictures…
Hello everyone, My name is Thomas aka MacTom27. I am new here and decided to join this forum full of talents. I started to use 3ds Max in February. And I have made many characters skins and models for ut2004. So in this thread I will post the preview of my characters for Unreal Tournament 2007. Here we go : Skaarj Hybrid…
Hey, everyone. My name is Justin Butschi, and today I'm hoping to gain some constructive criticism on my model. (Many more images below!) I am the Lead Character Modeler over on the Venerance project (http://www.gameinformer.com/b/news/archive/2012/07/24/halo-fan-mod-venerance-to-be-made-in-cryengine-3.aspx) We at…
I believe that the point of doing the same character is to be able to ask others for help during the process. If someone is struggling with a particular part of the character's anatomy for example, they could look and see how other people tackled it without having to look at references for a different…
Hi guys! This is my latest personal project. I've made the hi-poly in Zbrush and the retopology and some base meshes in Blender. I started this character without knowing much what I was going for, I just kept trying different things and looking for interesting shapes. Most of my personal projects I try to make things that…
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EDIT 1/3/2019 Updated demoreel I'm a 3D character animatior with 3 years of experience. I'm currently looking for a freelance job related to characted animation (preffered for a game project), whether it be Long-term or Short-term. Contact information: kamengtaiv@gmail.com Skype: kamen972