I'm currently working on a project for my animation class where I have to have a biped run through an obstacle course. I'm partway through and realized I my biped started off too far to one side. I need to slide him over at the start, and in all the following frames but I'm not sure of a way to do it other then by…
Hello Poly people, I am struggling to create what I think would be a simple Maya shader. I would greatly appreciate if you could give me some pointers or better still create the shader so I could see how you did it :shifty: Imagine a surface with red Mia_car_paint_phen_x on it (with the flakes). Then on top of it is a…
Hi guys. I got a problem I really can´t solve by myself + with Google. Almost everything visual on my computer lags as hell/ has low fps. Moving a window lags extremely, like only every nth frame is shown of the movement. The same with moving/ rotating objects in Max. I only see every nth frame of it. Like you are playing…
This afternoon I spent a while working on a lighting previewer. Then max spoiled it Im in max 8 I want to have a day cycle animation, where an ambient light turns from day to night and back over a few hundred frames. The ambient omni in the scene will change colour and strength, then I'll have a sun and maybe a moon on an…
@DavidCruz thanks that makes sense. No, it is not possible to set the Anti-Aliasing value to higher than 4x in Toolbag 3. As to animation playback specifically, anti-aliasing is not available during animation. Toolbag uses a temporal anti-aliasing technique where multiple frames are averaged together to provide AA. This is…
I know this site, but it does not explain how to figure it out yourself. I mean there has to be some logic why some item is "red" and other is "green", it cant be random. And like i said going and checking from the list is lame. And if there is no logic behind it then its even more lame.
Way way way too much lame corney bullshit, Johny Depp and Geoffrey Rush are the only good reasons to see this film. Should have been cut to an hour and got rid of all the lame love story shit that was out of place nearly every single occasion it was shown.
Sure thing. Here just two object. You will see that: link: https://ibb.co/QC597SK a: there is no any key frames in timeline whatsoever b: only two objects, nothing uncommon. 1. In the beginning i am rotating in View mode and this is wrong rotation. 2. As soon as i switch to Local mode i can rotate "rotation object" and…
Like said, depends on what game you're working on, and vert's and draw calls still counts. For example, try comparing an online Unity 3D game with a next gen game (PC/Xbox360/Ps3), you'll will end up with an staggering frame rate using lots of polygons/vertices and large textures. Computer games of today is not all about…
Hmm I'd be interested in a 3d printer to replace small broken parts around the house that are hard to find in stores/online. For example, I lost a few of those little feet from a few kitchen chairs. If I could just mockup/print some replacements, that'd be pretty cool. Or when the dishwasher loses a clip that holds one of…