This afternoon I spent a while working on a lighting previewer. Then max spoiled it
Im in max 8
I want to have a day cycle animation, where an ambient light turns from day to night and back over a few hundred frames. The ambient omni in the scene will change colour and strength, then I'll have a sun and maybe a moon on an arc to strengthen the colours, light strength and add direction.
moving lights are easy, but I'm having "fun" with the animation of the colours and strength. Sometimes they change, sometimes they don't. sometimes they blend, sometimes they jump. The animation blend on the status bar is set to smooth.
At the moment I'm ignoring the direction light and working purely on the ambient
So from 6 am to 12 noon I get a nice smooth animated hue change from grey blue through a pink orange to strong bright daylight. Then it sticks at white for a few frames and jumps to pitch black. the midnight was set to dark dark dark blue at 0.1 strength, but the aniamtion values is like -4.9 or something.
Any ideas?
Replies
Have you checked the curves in Track View?
THe blend mode is at the immediate right to the timescrubber, its a dropdown/up list of aniamtion curves like smooth and stepped and fastin.
Soemties I think that its the order I'm animating - 6am to noon works fine, then noon to midnight works, then I go and add the 6p lighting and everythign is fucked.
I'm just used the max autokey settings.
Customize > Prefs > Animation > Set Defaults
I find the list in there a bit misleading, as there are really only two to set... Bezier and TCB.