the scariest dream I have ever had was that I was banging this girl I really didn't like at all in a freaking car.... I remember thinking nooo what the hell are you doing, not her... LOL I dreamed once I was strapped to a chair watching myself getting my head opened up like in saw 3 and some one i couldn't see was cutting…
Here is Darth Vader's Secret Apprentice I created for the game "Star Wars: The Force Unleashed". This is one of the many costumes Galen Marek, aka "Starkiller" wore as he hunted down Jedi for Lord Vader. For this render I remodeled the head amongst other sections of the model, then went on to up-rez my low poly in-game…
Been working on my entry for the Star Wars Reimagined contest. I chose to reimagine Leia Organa as Leia Skywalker. Instead of Luke going to Tatootine, it was Liea and she learned the way of the force. That's about as far as I got to this point. I've been thinking about altering the story a bit, where Leia is still a Jedi…
I saw the vid earlier today and thought the visuals looked really nice, then out of nowhere I hear Vadar's breathing and thought... NO FUCKING WAY... WTF! Epic fail! Jesse, you ask how can some of us not like it? You're a Star Wars nut, you'd probably eat Star Wars Jedi Astro Pop cereal if such a thing existed, only…
Hello friends. I'm a newcomer to Renderman/rsl and I've had tons of problems compiling my shaders in Cutter. It will compile and spin my disks for all eternity. I've tried it with 3delight and I get the same behavior. My paths are supposedly set up correctly because I can render out RIBs in one click. With 3delight I have…
Hi, my name is Taylor Holmes, I'm a senior animator in the game industry, currently at Respawn Entertainment. I worked on Jedi: Fallen Order, and before that The Avengers Project, Shadow of the Tomb Raider and Rise of the Tomb Raider. I try to stay active on this forum because it's inspiring getting to see everybody's…
@Chimp These planes are 2 sided so I actually did what you suggested first allready this mesh is going to be used in the by now ancient game Jedi Academy, and I am allready quite high in tri and vertex count (even for a viewmodel, which this is going to be) which is why I chose to alpha map the ribs of the front grill…
I honestly just fangirled a bit. I'm such a big fan of your Star wars Redemption project and I've been staring at your work in awe for a few weeks now. Okay, time to compose myself haha. Thank you so much for your compliment. I suppose it really helps that I "own" this character for three years now, in which I've changed…
Hey Polycount. I've been lurking around here quite a bit and I'm just amazed at the quality of work shown here. I recently finished my second year at SVA in NYC and we were required to put a portfolio together. I'm looking for any advice you can offer on how to get better. I originally wanted to be a character animator but…
Hello, everyone. I'm new Polycount and I just wanna say it's great to see some awesome talent right off the bat on this website. I'm basically someone who is trying very to hard to break into the game industry as a 3D artist; i'd like to some day produce in-game models for games, PC or console. And with that said, here's…