Hello friends.
I'm a newcomer to Renderman/rsl and I've had tons of problems compiling my shaders in Cutter. It will compile and spin my disks for all eternity. I've tried it with 3delight and I get the same behavior. My paths are supposedly set up correctly because I can render out RIBs in one click.
With 3delight I have the ability to right click on the .sl in the windows viewport and compile it with 3delight and it happens in less than 5 seconds. I tested it on a free shader that a user made called PointCloudUber.
However, I would like to use Pixie exclusively and be able to compile my shader from within Cutter without it crashing on me.
Plz help. I would ask the pixie guys but there is no support really (could wait weeks for a reply)
![notworkingkn.png](http://img715.imageshack.us/img715/8614/notworkingkn.png)
-Jedi
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