Hey thanks for the help Teddy! I opened up the psd and just disabled my imported diffuse, gloss, and spec maps; now everything seems to be working just fine! I was treating dDo as a program to add extra detail to maps, like you just mentioned. If that's an option you want to implement, I know of at least one person who…
Did you use curvature map to make mask in your hand painting method? If not then you should try. You can try to just open your cuvature map in photoshop, then load a mesh in 3do and clic the chain icon next to albedo in the custom loader. Youll see what your curvature map looks like onto the mesh and work to build your…
i am texturing a prop with ddo. My question is; when ddo crashes i am opening the psd file but i cannot control the ddo anymore. Material editor is now empty. Am i missing something? Is there a some unique save system for ddo? How can i resume my work after a crash? Thank you.
Hello everyone, Today I want to introduce you a new feature of my Importer Hub for CRYENGINE tool along with the 0.5 update which allow you to make a complete seamless workflow between the new Quixel Suite DDO and the CRYENGINE mainly useful for preview you work directly in the engine. First, keep in mind that this feature…
I'm trying to burn NTSC DVD's so that they'll run in a DVD player and this is my first time dabbling in this black Art. My problem seems to be that the DVD looks great and crisp on a TV, but fuzzy as all hell when played back on a PC. Example of the DVD playing on a PC here, and you can compare it to the desktop for…
Every time I click preview in DDO, DDO just freezes. Possible Problems PS DDO DRIVERS I updated my drivers and it said there was an error with an open GL in PS I got this I may renistall DDO but no error messages from that. Could someone please help me on this? That would be great
Cool start! 1. Focus on making the room layout logical and believalble 2. Add human scale reference. Add FPS or 3d person character blueprint to walk around an test the space 3. Make sure the storytelling and props are consistent. Cables, seperation between floor and walls. cealling. lamps, wall sockets, door,
Hi, all Here is my new add-on to do onion skinning for your Blender animation workflow. Onion skinning is a technique used by animators to see multiple frames at once. By using this technique, artists can easily see how to alter or adjust an image based on the previous image in the sequence. This technique is very useful…
I bought the Quixel suite. I have installed the suite and entered the keys for both the two. NDO will start, but DDO wont. Tried to run as administrator but no luck and I set my antivirus( avira) to ignore it. When I click on the dDo button on the quixel menu, theres two windows that kind of invisible, one is "Thinking..."…
Hi, Is there a way to "Add Static Mesh Components" dynamically? As you can see in the BP, I Have to add a complete new "Add Component" Block for every "New Mesh" + "New Material" I want to add. Is there a way to use the Array dynamically with a flexible amount of mesh components? Thx