I have the newest video drivers Maya 2015 Service Pack 5 I didn't change any system settings or did any relevant updates Also happens in the other render modes I have this problem since I was working in Maya a few days ago and created a new scene so I wanted to adjust my shading settings to smooth shade all, smoothed…
http://forums.autodesk.com/t5/3ds-max-3ds-max-design-general/why-3ds-max-2015-is-still-not-hidpi-compatible/td-p/4924986?nobounce This it the original thread. He didn't changed the DPI settings? It could also be that the UI is broken on that kind of resolution. What if I want only icons instead of text and icons?
Hey guys and girls, I'm currently doing the iAnimate Games Workshop and I'll be posting some of my stuff here. Feel free to comment on it. Old WIP of a Combo Attack, I'll upload the final version when I get to render it out: [vv]118753857[/vv] Unrelated exercise I did. I realized the other day I never did a walk to run.…
Can a "newbie" make and upload a fantastic 30 second short in 30 minutes? The game is on! Let's see if the skills I learned in my last movie, make me up to this self assigned CHALLENGE!
Hello. I am having the problem that when I select my mesh and the paint skin weights my mesh does not appear black and wight or with a gradient of colors, displaying which parts are weighted to which joins. Instead it appears grey as normal. :( I tried changing the renderer to viewport 2.0. and turning off the "use default…
Hi! I'm new here in Polycount, I'm an Industrial Design student from Argentina and a automotive design enthusiast. Currently working on this AMG model, made with 3ds Max and rendered with Corona and Keyshot. I still have to model the headlights details, brakelights and minor stuffs to end the exterior. I'll upload more…
New builds! https://krita.org/item/second-stretchgoal-reached-and-new-builds/ A ton of PSD support in this one, including layerstyle saving and loading. Also the return of the autosave recovery wizard on windows. Webp support, etc. etc. We're at two stretchgoals, thanks to both the kickstarter backers as well as the…
Hi guys, Here is 1 of character in my personal project. I did sculpt high poly long times ago but just came back to finish Low poly, UVs, Texture, Rig and Pose him. Here are some of his info and personality. He is highly trained soldier both physical and mentality from a famous Academy. He is product of advanced warfare.…