Greetings! I have been working with rigging and animation for VR projects for almost a year now, and one thing that has been a major problem in the past is the joint limit of 75 on the Android ES 3.1 build that the Oculus Quest 2 uses, or at least the team uses that. The way we have worked around that has been to separate…
Oh man, I'm loving almost everything in this thread! In terms of inspiration, I think the whole idea of VS having imagery of dead birds on her set is pretty great. Fits solidly with both her lore and general theme. That being said, I don't think I'm 100% convinced on the wings on this set concept. Maybe you could try and…
what about demo-ing it first? i do not believe at all that polytrans handles whatever you throw at it. i used to use it way back to transfer between max and softimage 3d and it was as limited as any other scene translator, meaning that some things just could not be transferred. if you're only dealing with baked down…
Hi, I’m Neil Gallagher and I’m one of the Lecturers at the University of Hertfordshire, I look after Games Art and Design BA & MA. Well done for posting here, I wish more students were like you before they go of for their interviews. You mentioned some great courses above, also check out the Creative Skillset website as it…
TL;DR : here: https://www.artstation.com/anatomy4sculptors Long version: Learning facial land marks and muscular structure would go along way before attempting actual faces, so to practice faces you would just find the general knowledge get those correct and landmarks of the facial structure, like fat placements, skeletal…
Yeah...and I'm sorry if I offend, but Chiropractors aren't doctors really. What they practice is barely medicine. Its more like massage therapy with some skeletal anatomy thrown in. It's no shock your Chiro was unable to diagnose. Best of luck though! My Father recently had a slew of health problems and after everything…
Hello everyone! With the anniversary update for Sea of Thieves releasing a few days ago, we can show you some of the artwork that the environment and level teams have been working on for the past year! Anniversary serves as a big big update, so there's a huge amount to share. We'll post a selection of our work in this…
Team name: Driftwood Games This is NOT a registered company. It is just the name of our team within the lecture at the university. Project name: Pontification Brief description: Pontification shall provide a unique and addictive game play within the niche market of side scrolling games. The background story should be…
Hello my name is Douglas Florence I’ve gotten permission to start up on a spiritual successor for Genesis Rising: The Universal Crusade. For those of you who haven’t heard of this game it was a 2007 PC RTS game that had a unique play style that was hard to match. Almost all the players’ ships were Organic Mutating ships…
Hi Polycount! I just started a new environment this week. Inspired by the Taktsang monastery in Bhutan, I'm going to do a slightly different take and put mine at a much higher altitude. Some personal goals of mine: 1) Experiment with a non-conventional, non-modular UDK workflow. Unique geo using mostly tiling textures. 2)…