I don't think it will do much for your resume, however, working with 3d content daily whether its in solidworks or 3ds max or zbrush or whatever certainly will not hurt. If the money is close I would probably take the 3d oriented job just to learn new skills, CAD orientated skills can be very good experience even if not…
Hello Polycount, I am currently working my startup which is (put simply...) 3D modelling and 3D printing service SNAPSPAWN. I am looking for artists that have done product design/character modelling pretty much anything and would allow me to post their (personal) work on social media to promote our services (with full…
Hi everyone. I've created a shader override for maya in vp2 with Zebra Curvature clay reflection line and drafta Analysis to better understand the surface continuity. For anyone want a good 3d model this is a must ot have. https://youtu.be/PwiVDEOUQxI The link on my gumroad on video description on youtube.
Hello I am ankit singh. I am seeking freelance work. I am an Environment 3d artist. My portfolio: http://a4artist.blogspot.in/p/3d-work_20.html Email id: ankitsinghcoti61@gmail.com Thanks Regards Ankit Singh 09873824969
Hi! Can anyone give me some feedback on my 3d portfolion I'm on my first year working for videogame stodios and I wan't to be a better 3d artist. I have some projects on my art station page (https://www.artstation.com/staienlus)
Hi, it's been a while since I've touched 3d, currently working as a coder. This project is based very loosely on Killer Klowns from Outer Space. Want to make it into an animation all done inside 3ds max. Everything is rendered in scanline right now, I'm not sure if that will be the final choice. Here's what I have so…
Hey guys, last night I've got the students version of 3ds Max ...and my question is : how do I export the model from 3ds Max to Zbrush? I can import the model from Zbrush using GoZ but I can't find the GoZ button in 3dsMax :( Maya was kinda easy because there was a GoZ button.. Thanks!:thumbup:
Hey all, I'm trying to get into 3ds max, but having a hell of a time remembering how to frame a selection. In maya or XSI you just press F and it focuses and centers the camera on the object - There must be an equivalent tool in 3ds right? Thanks. **EDIT** I figured it out right after I asked for help. Figures. :|