ah well, now you mention it - i did my sums wrong. well spotted dxt1 is 4 bits per pixel vert color 32 bits per vertex 64 * 64 = 4096 pixels *4bits = 16384 32/4 = 8 pixels per vertex 16384 / 8 = 2048
Hey, Trying to recreate what Simon Houdini has done in this tutorial in Unreal - Rendering only what's inside a sphere and culling everything outside of it, but kind of at a loss. Does anyone how he has done this? It's exactly what I'd like to implement in a mobile game im working on. Thanks!
Finished some planets and a star that I plan putting up for sell. Substance Designer was used to create the planets and star. Blender was used for shading and rendering. Checkout more on my artstation profile. https://www.artstation.com/artwork/eJranG
@yashar98 Great job so far! Honestly everything @Fabi_G said is spot on, but also remember to take breaks! Walk away from the project for a little while and come back to it with a fresher mind! @PastyPict Better late than never! Keep going at it! Once you get more detail and form in there it'll come together for you.…
I'm trying to bake a specular map onto my low poly model. I created a black shader and applied it to my high poly model with a direct light and a front facing camera in the scene. I want to bake this material with the lighting detail onto my low poly, however, the map always comes out with none of the material or the…
I remember this type of color bar for zbrush and wondered why it wasn't the default especially since it adds "cleanliness" to the u.i. for me, especially when customizing the u.i. for your needs.This (from whomever posted it 10 or so years ago, is the bar i am speaking of but it wasn't as long/big, still fine if that is…
I've created a low poly (~450 triangles) male human model in 3DS Max, and have brought it over to Maya for rigging. Following a tutorial on creating IK controllers, I've got most of them properly set. But I have an issue with the spine IK, where the chest's spine bone only rotates horizontally, and not vertically. The…
Hi @Taka007 would you happen to be willing to share the STL above with Jack Sparrow holding the compass? My son loves that one but I'm not sure if you ever actually published it...