Bunch of stuff in progress progress right now. Still intending to come back to the banner (which went over really well at the convention!). Oh, on that note the kickstarter for this project has gone live! Dice of Crowns is a 10 to 15 minute dice game filled with backstabbery. We've already funded and are getting into our…
Frenetic ponies - Thank you so much for the paint over dude, really solid explanation. I'll work on bumping up those emissive values on the lights and boost the indirect lighting coming from the key lights. I'll post some progress shots soon to show my progress with the lighting :) LoganTMT - How would you rebuild the…
Don't worry - I'm not getting at you :) - I actually voted 'yes' before I saw the thread on Polycount. The game looks like a solid and polished experience. Focusing on a singular strong mechanic is certainly the approach I'd take. Personally though, I'm not sure there was enough in the trailer; the majority of it seemed to…
lol @ myself...i thought this post had been deleted! im terrible with forums etc and admittedly a noob whos brain is utter chaos most of the time! anyway, thanks for the advice guys. iv found that using this grey colour is much easier on my eyes than white so im using this instead of the red material. so, here is my latest…
Hey again everyone, been a while since I updated, been making amazing progress thanks to the comments and critiques I've been receiving from classmates, instructors, and friends I am loving how this scene is coming together and am enjoying every minute of it *That is with exception to those blasted gears, maybe someone has…
Well - it's been a good, long while but I've finally got some more progress to show on this guy! Lowpoly finished, UV'd and baked... ...sitting at a whopping 25K and I still need to add the planes for hair on the face. I've cut in a lot more detail than usual as I want the skin to have a custom skin shader as well as the…
Examples of my articles for managers: The Art of Documenting Art: http://www.jonjones.com/2009/11/26/the-art-of-documenting-art/ Speccing out contracts smArtly! aka Automatically Building Awesome Teams: http://www.jonjones.com/2009/02/08/speccing-out-contracts-smartly-aka-automatically-building-awesome-teams/ Outsourcing…
not dead, just busy :) Added a bit more detail to the shoulders, added the missing hex-rings for the ass-cannons, need to figure out if I'm going to sculpt some details for the shinguards or do some texture-based stuff for those, and now that I look at them again I realize I keep forgetting/putting off fixing the…
Japhir: I was worried it wouldn't work at first, but then I just painted on through and rolled with it. I figured if this is to be presented in a unlit diffuse format my major constraint is silhouette, so feathering should actually work, plus I'll add in some strategically placed and textured alpha planes once the main…
sorry, I started to wonder why would say that when I just couldn't add the "sexy appeal" in my model, it simply lacks the "sweetness" of the original concept (excuse the fanboy in me speaking, he's helpless). then only now I understand that if you scroll down the thread fast and not read the subtitles, it looks like a…