are there any proven methods to retrieve facial textures from an actor's face with inexpensive equipment like a digital photo/video camera? so far all i found is a tutorial of someone who put his head onto a flatbed scanner, several times. with eyes opened... needless to say that I'm looking for a better way, preferably…
Hi everyone! here's my digital sketchbook. I'll try my best to update it with all my latest WIPs and other finished pieces. Please feel free to give critiques and advices because it will be greatly appreciated. First of all I would like to add my last finished piece as my base point of my current skill level and to gauge…
[SKETCHFAB]d5de7dd45eaa4b7cb4626a7aa8956bb3[/SKETCHFAB] This is our last project for Block 3 at the DAVE (Digital Animation and Visual Effects) School. We basically needed to design, model, re-topo, bake, texture, and put in unreal our own individual thrones. Poly Count is 5436 tris where I was given a limit of 6000. Any…
I've decided it's time I righted my lack of 2D experience so here it goes, would appreciate crits on these :) I am an almost complete beginner so don't judge me to harshly but please crit as harshly as possible. Life drawing, from photos Skull shading exercise from Ctrl paint: and my first digital painting to test my new…
Hey all, just thought I'd post up some work I've been doing over the last week or so in my spare time. I think I may end up making some merchant goods to put on it next. There are some WIPs for this in my digital sketchbook - http://www.polycount.com/forum/showthread.php?p=1437487#post1437487 Thanks for looking :)
Hi friends, Well this is my first time posting up here on PolyCount. My name is Kala and I'm a concept artist/digital painter. I've heard nothing but good things about you all :P Just gonna post one of my speed paintings I'm going to take in and refine. So here it goes! C&C much appreciated. <3
Hi all, this here's my Digital Sketchbook for my course at Norwich University of the Arts. I would love criticism of my work as I know I have a long way to go, but am looking for where others think I am going right/wrong. Thanks in advance, and I hope I will be able to help you with your work in return.:thumbup:
https://www.thefoundry.co.uk/about-us/news-awards/modo-september-promo/?utm_source=community.thefoundry.co.uk&utm_medium=social&utm_campaign=modo-september-promo-15 Demo includes 7 hours of free Digital Tutor content. Also check out Tor's (aka Snefer's) gumroad modo basics tutorials.
I'm looking for good figurative sculpture work and would love to know any favorites you guys have. I don't have very much exposure to this type of work so I just want to see more. :) Example: I like Richard Macdonald's stuff and also digital artist Gio Napkill's recent stuff from his blog.
So, I am working on a game for quite some time now, but i really don't like how the animations look and I want it to be improved. I began to look for some pixel art animation tutorials on digital tutors and similar sites, but I couldn't find anything. Maybe you guys could recommend me something? [a tutorial or something]