https://www.artstation.com/a/13718837 Base meshes can be used a lot, the most important of which is the use in the game industry, which can give us a lot of speed. In all project, many items required by the artists consist of repetitive and similar items. To increase the speed of each artist in all tasks and parts of the…
Link to purchase : https://www.artstation.com/a/14595434 Base meshes can be used a lot, the most important of which is the use in the game industry, which can give us a lot of speed. In all project, many items required by the artists consist of repetitive and similar items. To increase the speed of each artist in all tasks…
E3 2019 starts tomorrow, so what you are looking forward to? https://www.e3expo.com/ Personally I can not wait to see what the new Microsoft studios have been up to.
VIRTUOSIC LIVESTREAM: 3 HOUR CRUNCH FOR BRAWL DEADLINE http://www.livestream.com/virtuosic Come in and enjoy some cool beats, join in the chat, ask questions, etc. Gunna try and get this scene submitted for brawlsky. Working on :
Work with a major Developer hiring Multiple Environmental Artists (4-10) to work on Current and Next Gen big Budget AAA title. Get in on the ground floor of a new division of this highly established studio. Plenty of room for growth with Bonus and Royalty programs in place. -Zbrush and Maya experience -Worked on at least 1…
Hello everyone, welcome to the Bi-Weekly Substance Challenge. How it works * Every 2 weeks a new reference will be shared to be recreated, you are also encouraged to find your own reference, as long as it still fits the topic for that bi-weekly substance, for example if we share a mud reference, you can gather you own mud…
So you have a few questions in the post and I'll try to address them separately: Yes, you can of course. I studied architecture in school, learned coding while working a 9 to 5 job. So I was in a somewhat similar boat to you. The only thing you need to learn coding is time and patience. That time can be condensed (8 hours…
Work with a major Developer hiring Multiple Character Artists (2-3) to work on Current and Next Gen big Budget AAA title. Get in on the ground floor of a new division of this highly established studio. Plenty of room for growth with Bonus and Royalty programs in place. -Zbrush and Maya experience -Worked on at least 1…
I know someone made a 'dragon bone weapons' mod a while ago but it was just retextures of orc weapons. I decided to design, model, texture, and import original weapons of my own. I did this with 2 goals in mind: 1 - to make Dragon Bone smithing worth spending the perk point and 2 - to make something that fits as seamlessly…