thx alot guys :-) i will defenetly fix this specular map SupRore ty, i already started working on that spec map :-) Slipstream im glad you like it , ..well im studing atm at University of warsaw in Poland studing Mechanics/machine design wich is really boring compered to gameart ElysiumGX i defenetly will work on that…
That would be me pissing in your cheerios again would it poop ? I guess I perceived your advice here as being that its worth questioning the way things are. Often I perceive your opinions and advice ( outside of technical advice ) to always have that 'fight the system, be your own artist' nod behind your comments. That…
No problem m8 :) About the names I mentioned - well, they're not supposed to be attractive, just typical. The proportions are "typical female". You can find plenty of typical females and many of them will be unattractive to you, but the features are all similar proportions and the overall shape of the head (as mentioned,…
Wow guys! Thank you for the support and feedback, it is really motivating and inspiring! :) raul - Thank buddy! Right now fixing the highpoly. The good peeps have spoken and there are things I need to adress. After that, lowpoly it is. LRoy - Thanks man! Yea I warped and damaged the tires a bit too much. Taking some of…
I'm rather disappointed m8, the texture seems rushed and the materials are lacking in comparison to some of your other work. Bland materials. The black grunge everywhere is quite overdone and doesn't really make a lot of sense. It's just... everywhere with no rhyme or reason. I'd consider greatly toning it down on the…
I lack the talent and know how hehe, just giving some ideas on what would be cooL. Perhaps if some armors that I like don't end up getting in the game I could try my hand at making something and learning ^^ Those pictures look sick man, mad respect Zetheros for your ability to acutally make these IRL aswel as in the…
The contest has ended, the submissions are gathered and the time has come to vote for your TOP 3 FAVOURITE entries to the Escape: A Polycount Challenge! To vote for the Escape, you must: * Be a member of the Polycount Community. We'll need your user name when completing the poll so if you're not a member now, please sign…
I don't see my viewpoint as pessimistic, I'm actually incredibly optimistic and on a career high right now at Epic on Gears of War and UT7. My point is simply that the creativity comes from the imaginative way in which I interpret and then articulate someone elses ideas. That's my job. When I start to think I'm owed…
Gauss: I think most of us learn early on to build barriers within ourselves within which we able to limit how much, the circumstances beyond our control, can affect our motivation. Poop: Yeah, Unreal2 was the game where I knew I and the team I worked with had made great art but it was clear the public would mostly hate it…
So not very suprisingly updating this thread as intended never really happened. but i thought i would still post the final resulthttps://www.artstation.com/artwork/m8Jg9v