Well I decided to put my XML tires to use after one last rebuild. So now I've moved on to an M1130 command vehicle with slat armor and a 'Duke' antenna. Right now its very rough with no optimization, just blocking out everything I want to include, after that I'll go low and high. I'm currently looking at 6908 tris. I'd…
Man... cheesy ass name, I apologies in advance. Anywho, since I'm in my final semester of College, we're working on a "final project" for our portfolios... and this is what I've been crackin on for a couple weeks now. I'll post up concept work / some of the models I've done so far. Basically what I've done was created a…
Hey guys and gals, looking to receive some crits on my assets. I usually only do organic so this is different for me. This asset currently sits at 690 Tris, and I'm using a Diffuse,Spec,and Normal Map.
THIS SKIN IS NOW UP ON THE WORKSHOP! http://steamcommunity.com/sharedfiles/filedetails/?id=692899229 Its been a loooonnng time since I made any CS skins, but this competition seemed like a good time to give it another go! So for my first skin (hoping to do at least 3 before the deadline) I'm keeping in simple with a low…
I have entered the contest for 70 and 80's sci-fi themed skin. I will paint the M4A4 purple because purple is a subtle colour, this will make it a skin people may want but not an expensive red so people cant get it. I will base my skin on the film 'Ghost Busters'. My main idea is to have a hand drawn cartoon version of a…
Hello everyone. I was wondering if there was an in-depth written or video tutorial on an asset pipeline from 3dsmax to zbrush (including xNormal). I found some video tutorials on digital tutors but have no access to them because of having to pay for a monthly subscription (also a demo account doesn’t let me see them). I am…
Hello everyone. I was wondering if there was an in-depth written or video tutorial on an asset pipeline from 3dsmax to zbrush (including xNormal). I found some video tutorials on digital tutors but have no access to them because of having to pay for a monthly subscription (also a demo account doesn’t let me see them). I am…
Hello everyone. I was wondering if there was an in-depth written or video tutorial on an asset pipeline from 3dsmax to zbrush (including xNormal). I found some video tutorials on digital tutors but have no access to them because of having to pay for a monthly subscription (also a demo account doesn’t let me see them). I am…
Hello everyone. I was wondering if there was an in-depth written or video
tutorial on an asset pipeline from 3dsmax to zbrush (including xNormal). I
found some video tutorials on digital tutors but have no access to them because
of having to pay for a monthly subscription (also a demo account doesn’t let me
see them). I am…
Hey guys, This is a vid I made recently after becoming frustrated with the non-stop slew of baseless video-games-make-you-stupid arguments. I figgured I'd post it here in GD because it's not really an art pimp that I'm looking for critiques on.. more of a discussion piece. [ame]…