I try to follow this flow: [ame=" https://www.youtube.com/watch?v=2FrrzRdVCaQ&list=UU1fl48XHsZBMX4-Yea3LbMQ&index=36&feature=plcp"](Part 1) modeling, 3D total Abominable Snowman challenge - YouTube[/ame] EDIT: Sorry, forgot to tell you the other part. You can actually use this for any modeling tool software not just…
Hello everyone, we have finally published some more stuff from the Fantasiam. It took us so long because the development of the game was paused for quite some time and we are happy to get back on the track in the coming weeks and months. Here is our new video and it shows off beautiful world of the Fantasiam with total…
The gears at the 90 degree junction should be bevel gears. The gears for the clock are quite a bit more complicated, and you're going to need two hands. Note that the outer shaft is a great deal thicker - it has to enclose the inner shaft. You'll also need a solid support where the shaft passes through the glass - the…
Everything that's on a single UV set should be combined before exporting for texturing in DDO or NDO. Trying to work with nine 4k texture sets would kill your GPU as far as working with 3DO is concerned. That's 36 sets of textures, 4 per mesh group. It'll probably push your system limits too, not just the GPU itself. My…
carrots... reminds me of "shoot em up" lovely work guys. have experimented with a oldschool spectrumize shader with a model by Zet, and also applied it as fullscreen post fx to the Sparc luxinia sample game. The original shader wasnt by me, but I optimized it down from 100+ instructions to 36 or so. I want to further…
Sup all! A bunch of stuff this time! I'm dumping my old perspective studies here, which are done along with Loomis' Successful Drawing book. It's not very exciting, yeah, I'm mostly uploading it for archiving purposes. Next are some digi landscape studies! Haven't touched my wacom in ages lol, so this was pretty fun.…
ae. - thanks dude, that means a lot! :) m4dcow - thanks! here is how I layed them out. I tried to do just as flat as possible, so we could get easy reuse out of it if needed. The lower section in the unwrap is the small gutter piece. In hindsight, I could have done a lot more with them, but production is what it is :)…
http://ergo.contourdesign.com/products/product-detail.aspx?id=36 I've used that mouse for the past five or so years(at home and work). I use to have some wrist pain before that, but can't remember the last time my wrist hurt. It's big, but you can get smaller sizes if you like. Mostly I got it for the "real" middle button,…
Hey! I've recorded another Houdini tutorial. This time I show how to create a paintsplash effect in Unreal using Vertex Animation Textures. I also briefly cover how to use the simplebaker to bake out textures to use as a decal. There's a lot of content in there and if you are only interested in specific parts of the…