Epic Games has been quietly working behind the scenes on a M-M-MASSIVE update for Unreal Tournament 3. However, the most exciting news may just be that this is only the beginning - a very small part - of what they have in store... SUMMARY OF MAJOR FEATURES:* Major enhancements to Server Browser * Visual and menu flow…
Yes in Max2008, 2009 or 2010 you can do that. Though from my experience it is still somewhat limited, it would be awesome if it would be perfect but it is not. Some things do not always work and on the scripting side of things it makes things even more complicated. Because internally it has several nodes of mesh selections…
You don't have to have ultra high end PC to do environment art.Dual-Core 2.5GHZ,4gb RAM and 50$ gpu could do it.Games don't lag just because of great graphics but because of code running in background so when you are doing an environment there is no code running in background which means CPU can work on graphics more. This…
Actually i want the pc not only for games but also to work. Right now im using the laptop as my main computer to do everything i need (coding, webdesigning, 3d). since i dont anything else. Gamewise. laptops sucks. at least mine does. Since im a bit of coder as well. i thought of using the laptop only for coding projects…
Unfortunately no. I wrote every node from scratch without using any Maya utils. This has some advantages for me. Like, nodes for creating and editing images and textures are already available as standalone application: https://www.youtube.com/watch?v=L-0ew6xenIw . I had to do it like this. Maya is very old and slow…
We a small team of developers based out of UAE and we have a few openings in our studio. Selected candidates must be willing to relocate. This is a full time job and the studio will pay for any accommodation expenses. Below are the openings and eligibility for each criteria - 1. Gameplay Programmer Ideal candidate will…
Oh, and have a figure ready for when they ask you how much you'd like to be earning. This one used to catch me off guard a bit. Again, do homework on the average amount for the position you are applying for and come up with a realistic figure you'd like, then add a little bit ;P Don't be shy to ask for more than what you…
Thanks! Unity is much simple to use and it has all the important stuff on it. UDK is much better for higher quality stuff and doesn´t require so much coding for the little things like Unity. Unity is for indie guys who are learning stuff and can make their first games with it. UDK is much larger and have a lot of cool…
hello, since we are about to release the engine to the "full" public soon with pimping and such, I wanted to do a little pre-test before, to check on how many machines it actually runs well. As we dont have a lot of hardware to test on, but so far it worked well for us. The engine itself is mostly made for shareware…
This is the problem with autodesk, they never really fully implement tools that they "acquire" from the community when they claim them as new features. First there was editable mesh, then the community replaced it with editable poly and they integrated it poorly by duct taping it onto the side of max, leaving two methods…