Hey allI got given good news yesterday by Epic Games. They approved my decal pack and now it is published on the UE4 marketplace. Feel free to check it out here: https://www.unrealengine.com/marketplace/30-decal-pack-dirt-cracks-and-holes Description 30 decals, all 4K, all ready to go. Consists of 10 Dirt decals, 10 crack…
I've been working with Unreal more, and I'm getting annoyed at constantly having to manually move things to 0,0,0 and then export them one by one, so I threw together a quick script that I thought would do the trick. This does 90% of what i need it to do. It goes through the selected objects one by one, stores their…
So I am having issues rendering my HP in Scanline: -I am using Max 2012 (I made sure to get all the hotfixes, service packs, and updated my drivers) -I am using this exact setup for all three screenshots I have posted I am trying to figure out why none of my detail is showing up in my renders and the shadows seem to hide…
Hey all, This is a project I have been working on and off for a few months. This is before I have dove into post processing and colour grading but I wanted to ask for any feedback you guys would have. I am a 3D artist with a few years experience working in games under my belt but I am always trying to improve my scenes.…
Introduction:Hello, my name is Jack. I represent SymmetryGames as the lead 3D artist and Director of Prevail, our latest game concept. I have decided to create this thread for one specific reason. Currently, our studio is looking for a Visual Effects artist for our latest game, Prevail. This position will be more clearly…
Hello Polycount people. Hopingone of you might be able to assist me. I am currently in the middle of a game level building / testing project, and I would like to use UDK's gamestats system to generate heat maps for some play test sessions I've got lined up All I've been able to fathom so far is how to get the browser…
Before i go into detail for what is needed let me give you my little spiel. Ok so the game is Star trek. You know the show with the captain, the crew and the unsociable alien. Its all about putting you in that captains chair and making you feel like that captain. Gameplay makes up a combination of guns of icarus and rogue…
The Hearthstone team is looking for a visual effects (VFX) production artist. The focus for this position will be working closely with the art director and designers to bring the teams artistic vision to life. Responsibilities include creating evocative visual effects in the fun / whimsical style that is synonymous with…