well it says on a extinguisher how to use it, and i would hope in the case of a fire people arent fucking around on there phones. Rice is one google away, and most have it down to memory for there fav kind and google solves this one too.
well, I suppose you could duplicate the old subtool, and when you bring in the new mesh with goz, since it premasks the new stuff, simply reproject all the old details assuming the changes in the general form arent huge.
In a perfect world Id say both as crit is specific for your current model and it will be easy to see whats not working learn what does and apply to your future work Modifications arent that drastic so if you have few extra hours fix her
Frell: You're showing some great ambition, but hopefully i can give you a little advice so you can avoid needing to start over entirely on your next asset. What you want to do is break it down into stages. EDIT: 0. Gather reference, study, plan, and think about all of the shapes and how you will go about constructing them.…
i unwrapped it in blender 2.8 and baked it in substance painter. im not really sure why the corners of the models arent lining up properly . when i looked at the uv map in blender and looked at the checker pattern to see if there was stretching. there was very little stretching in the four corners on the upper part of the…
I have seen some great mechanical sculputres made in zbrush but I never got around to how they made perfect 45 degree or 90 degree angles? These arent on flat surfaces either so i dont think they would be made using projection master. Also the crossing designs on this.
It doesn't seem to be supported by any major render engine for some reason. Also, I believe that graphics cards just arent there yet. We are struggling making 60 fps on 4k so at this point, talking about anything higher res makes no sense.
nice dude, are you planning on making that crazy car too? be sure to get some interesting texture on the windows and diffuse the lighting so the shadows arent as harsh and distracting. check these settings out for CE if youre interested too viewtopic.php?p=316529#p316529
Above the knee pad he looks like hes melting. Once you get all the bags on the vest it should look right around your target. Oh and lift up the toe of the boot a bit, they arent straight like that Thanks for the boot pic ;)
Hi David Cool, your apartment looks really great. Hehe but youre not actually living in Japan arent you? :) it looks good and feels very authentic. with all the posters, kirby and stuff it really gives an japanese apartment feeling. With best regards, Joel