hi there, im trying to apply fur in maya using xgen but i get the following error (Cannot add the following items to the set since the set has restrictions on membership : groom_description4Shape) i get the error whenever i create a new XGen description using groomable splines (use for short hair, fur,grass etc) any ideas?…
Hello. I was looking at animation videos and finally started to use my 3d max program again but here's the problem, i completely forgot how to use it! I just made a biped but i want to know how to select both items (arms for example), and have the rotate in opposite directions! please help.
I recently got my graphic tablet and I decided to start again working on dota items,last time i was working on PL radiance but i quit because it was too hard to do it with mouse I am bad painter but i managed to do a sword concept for juggernaut,i know its pretty bad but I want to improve
Hello! I am a sophomore in High School looking to go into content creation for games. Brand new to the industry and looking for some critiques with a couple of my first models before I move onto modeling other types of items. XCR ~ 4 Hours Thompson (Block outline, partially into detail) ~ 3 Hours Thanks everyone, Adam
Hi guys! Just finished my first Dota 2 Item today. I would be really thankfull for some feedback concerning the model and the textures. I attached a picture from the original sculpt and some Ingame Screenshots. I know the Style doesn`t really match the original Drow Ranger Amor. But I planned to create a complete Armorset…
I whipped up this model a few days ago as i was bored, decided to put it in tf2 as my boredom was continued. I'm looking for feedback so feel free to comment :) not really a very "TF2" item but still having fun working on it (vid of in game below) [ame]http://www.youtube.com/watch?v=ZCpaTl2sFJk[/ame] so yeh criticism is…
Hey guys, I'm posting up some of the references that I think help guide my design and colors. Feel free to share yours too, so we can all work together in creating some awesome items! If enough people are responding, I'll try to keep this top post updated with armor and weapons. ARMOR/HELMS: SWORDS: SHIELDS:
Thanks Bartalon - yes I realise I should have deleted history (and also a backup would have been good) - I normally do but was being far too carefree - I hope I have learnt a lesson if nothing else! I will add this as a menu item - thanks for taking a look.
A small update, I've made the low-poly mesh (7829 tri) and baked the normal map. I did not implement the in-game Info page yet (where you can rotate & examine any item), but hoping this level of detail will suffice for a one-man indie game :poly131: Here are some shots:
I tried May's Flamethrower challenge and recently finished although a bit late :/ and was hoping for another item project before doing an environmental but I guess not. I will try my best and do this as my first environmental project. I will post my progress and most likely ask for help on this. Tally-Ho!