Hey guys I will make this my official sketching thread with drawings and sculpts and environments.I hope to make alot of friends my motto is artists help artists as it only makes our art stronger. Here we go I will post somethings I have been working on. The only project I ever completed Hungry Bats Captain America Robo…
Hi we are creating a 3d game with the 3d engine blender www.blender3d.org here goes some samples of our work for the game = = = = = and we have created music , so now the project is just growing the storyline is here http://fallingworlds.wikispaces.com/ if you can model levels objects of levels or characters or texturing…
Been chided by bobo and poop both now for not having polycount as my homepage... I figured I'd try and start posting here a bit more often. It seems like an awesome community with lots of talent! this is a painting I just finished up. I worked on it 10 minutes each night before I went to sleep for the past two/three weeks.…
This is my first ever post, so hope I have managed to attach the image! I am currently for my own enjoyment making a game called "Cat Cafe Tycoon" with the artwork heavily inspired by Cartoon Hangover. I am really bad for starting stuff and never polishing them to their full potential, so would be hugely grateful mainly…
Hello everyone, my name is Zack Lim. I am a graduated from Media Design school Bachelor of Creative Technologies (Game Art). Here is Night Light is our third-year production game. Here is the poster for Night Light Studio name: No-Bark You can play our game here: https://nobark.itch.io/night-light facebook group:…
I might just move on from that last project for now and keep going with some of the new skills I want to learn before I run out of time over summer. I've just started with Marvelous Designer and re-created the outfit I was wearing, and it's surprisingly easy to get some nice results! Definitely going to mess around with…
It's also illegal to take pics on the London Underground. We had a bit about it on the GTP website from back in 2000: [ QUOTE ] R.Gething finds out more... with the LUT. Rhmm. Although I am the talker of the group I knew this was going to be a toughy. I wasn't sure how to play this but I decided that If I lied to her we…
Thanks, I've gotten multiple solutions so I'm trying out a few. First of which is to just redo the UVs and placing the top/bottom center cut onto a newly made panel line. This will make the UV not as clean in terms of pixel detail, but since I'm using substance to project/map details on, and not trying to paint logos…
Oh on the subject of Perma-death, I think this is a cool idea for people to OPT into. There is a lot of investment in playing-building a character in a MMO. You could really turn off a lot of people if a character they invested days/months/years into dies and all of that progress is lost ... but!.. If I'm going to delete a…
Your presentation is quite nice, but I think the texture could use more details. On the toolbox, the scale is a little hard to nail down because of that teeny tiny keypad. I think increasing the size of it wouldn't hurt, neither would adding the actual numbers on the keys. The rest of the box could use a little more flair,…