[ QUOTE ] ElysiumGX: As for "they're just textures" and "I don't see this as being a big deal" ... when does it become OK to rip other games' source textures as your own? Is it ok if you use, say, less than 5 textures as long as they're under 128x128 pixels? What if you steal a whole wall texture, or a whole tiling…
Man. I keep hearing good thigns about modo, and it seems that for most people character rigging and animation was the last big piece missing. Question for the modo users: how well integrated are modo's sculpting and painting tools, does it work as seamlessly as the pr suggests? do you use them? having all those things…
TLDR: Any way in Maya (or, if not, Max) to have some kind of volumes modifying mesh components, so that I could replace the mesh later if needed with another very similar one, yet have these volume changes instantly applied? --- Full story: The status quo: The general workflow is that the client sends his highpolies with…
Job Opportunities - Character Design & Animation (Includes Rigging) ABOUT US: No Limit Games was formed in 2010, and was started by William Brevard and his co-founder Kevin while attending The Art Institute. The name, No Limit Games was chosen because of what we want to represent in our key games. He calls these games, our…
Hi! I'm a 21yo Belgian student in video gaming (animation and character design). I heard about this contest and wanted to participate in order to improve my skills! I would like to work on Nasus, my favorite champion! (and, if I got the time, an another fictionnal champion, we'll see...) //EDIT// Little update, like this…
Over the next 2 weeks we have a few dozen characters that need rigging. We'll be paying per character. Applicants should have previous professional rigging experience, and should be familiar with 3DSMax and Biped. The skeletons already exist for the characters. We will just need people that can do the vertex weighting.…
Hi, Here is my showreel: https://www.youtube.com/watch?v=yOSUxTmmy2c Usually character rigging (including facial rig) costs up to $100 and takes 2 days. Animation speed and cost depends on its difficulty but it will be fair price not higher than $1000 for a month of work and everyday I will send in-between rendered results…
I believe it is under: Customize User Interface Group: Unwrap UVW Category: All Commands TV Loop Select - Loops in UV Window TV Ring Select - Rings in UV Window I just tried it with my copy and it seemed to do what you are asking :)
Big Media Release! Hi,my name is Generalvivi and I am the creator of Chell's Legend. This project has been due for quite some time and the moment has finally arrived to reveal some media. This release will mark the beginning of what I'm calling the media chain reaction. I'm really excited to finally show off some…
Can somebody help me with rigging? With previous rigs/items, all I had to do was just move the mesh ontop of where the default item is. In this case, the sword is tilted. In other zip files (the more recent ones i guess) the mesh is usually straight up and down to the left or the right of the hero mesh. For sven's case the…