Moved to 2D/3D Discussion forum. http://www.cgchat.com/forum/showthread.php?s=&threadid=20424&perpage=15&pagenumber=1 You can change what type of normal map it is (Tangent-space, world space, etc.) in the Options menu of the Projection sub-section of Max7's Render to Texture menu.
First of all straighten those uvs. Have a look at Chuggnut`s tools on scriptspot, it`s a must really if you use Max. http://www.scriptspot.com/3ds-max/unwrap-tools Polyboost can select loops/rings in the UVW window but I`m pretty sure there are free scripts for that task as well.
Hello. Anybody encountered the following: I have a mesh in Max 2010 and exported it. Opening in 2013 (on another machine) shows the mesh faceted, what´s right BUT its even faceted WITH a turbosmooth. Changinf smothing groups doesn´t change a thing. Exporting the mesh from Zbrush to 2013 shows the same faceted mesh. What…
Killing Floor has a Workshop and they have invited us in to play! Bring a gun... that's on fire... and have another gun strapped to it. They have all the tech details and samples on their own wiki for your convenience. When you're ready to jump in to KF2's Workshop, head on over to our brand new forum, made specifically…
Hi everybody! Heres a character Im currently working on for my friends school project (beat em up). Andrei is an old Russian veteran that seeks revenge against the ones responsible for using him as a laboratory rat for military researches. Hope you guys Like it and I would love some advice and critics to improve the…
I´m having trouble with the alpha mapping on my low poly samurai. Of course I´m not stupid and tried to google for some tutorials...found this one http://forums-de.ubi.com/eve/forums/a/tpc/f/3751020023/m/3761087023 Problem is that it´s not working Maybe someone ran into trouble with alpha´s before and could help me out.…
When i start my DDO something goes wrong, i cant see the things from the second image. please look at the images. my DDo: https://www.dropbox.com/s/tcw06wbj69iv0rl/Unbenannt.JPG?dl=0 others DDo: https://www.dropbox.com/s/0wy54urvhrareu7/12.JPG?dl=0 I add my smart material but nothing happens in this window. I use PS CS4.
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Hi! Unfortunately there is no way to rotate materials at this point, but it is coming in the 1.9 release! The reason it is taking some time is because the materials are built upon photoshop´s pattern system, and patterns can not be rotated. As you mentioned, re-positioning the uv´s would help, but proper rotation is coming…
hey S-S This is some amazing work,some of the best photo sourcing ive seen since...well seen lol as shimmer said,wires and flats please. oh and you can't get a job? my hopes have taken a bashing again thanks to you,haha . john