Problem solved, but I don't understand what changed I made on the mesh. just cleaning and smoothing groups in auto in 3dsmax. It's weird, but it's works fine now. :)
I wanted to modify the 3dsmax's "weigh tool" directly, but apparently it's coded in C++...! The Skin Helper seem to be really good, and quite easy to tweak! :poly121: thanks!
Hello everyone , I am a freelance 3d Artist. Some low poly trucks i did for a upcoming mobile game. Model just with a diffuse textures. Done in 3dsmax , Photoshop. Rendered in keyshot. My Artstation : https://www.artstation.com/nazeer3d Website : www.nazeergameart.com
In case you're also using 3DSMax, I wrote a version of F2 for it called F2MAX that you can get (for free) from my gumroad page linked below (in signature).
Hello guys, I'm from China and I'm a 3D modeler these are my 3D architecture works. I hope to communicate and discuss with you. I used 3dsmax create model and render by Vray.
Hi, I am a 3dsmax user and would like to pick up the basics of Maya too. Anybody know of any good tutorials / websites or books that teach Maya from a Max users perspective? Thanks.