⚒ Spectre Divide - Commons Environment Art ⚒ https://www.artstation.com/artwork/ob3g9q This was the first map that I got my own area of the map (Laundromat, and the Street with the Box Lift) to take from blockout all the way to final art pass (Thank you Jeff and Andy for all the feedback). I spent alot of long nights…
Hello Everyone I'm, Tung aka Slothbeing, a classically trained artist with 12 years of experience. I have been painting digitally for 10 years now. My main strengths are character design and illustration, but I am open to illustrate anything if required. I am open for any offers. Feel free to contact me, I will try to…
We're looking for a veteran dev person/team to join us, in creating an indie game. You will have total creative freedom* over the game’s genre, subject matter and gameplay! And are free to display the work you created for this game in your portfolio* (no NDA required*) And we'll provide support where you need!…
It's been for a while when last time I posted my art. The personal project from 2022 when I was learning Marvelous designer. Focused on detailed texturing and shading to bring out her mystical, gritty look 🙂 Here are some screenshots, the rest you can find on my artstation: https://www.artstation.com/artwork/3EqnZE
How to make Blender glow material and glow effect Quick tutorial video shows how to make Blender glow material and glow effect. Happy sharing and i hope this helps. #blender3d #cgian Watch here, https://cgian.com/blender-glow-effect-for-eevee-and-cycles/
Hi everyone! I'm aiming to become an environment artist, mainly in the film industry, but I'm also open to working in gaming as well. So far my experience has been primarily with Maya and my portfolio reflects that. Recently, I started exploring Unreal Engine and of course noticed the vast library of 3D assets and textures…