My ArtStation: https://www.artstation.com/luca23 Wordpress: lucaslabstudio.wordpress.com The aim of this project is to recreate the Belforte Castle (Trentino, Italy) in a dark fantasy
setting, using original environment assets and shaders. The concept behind the project is
Inspired by successful and acclaimed games such as…
I### Job Opportunity: Co-Founder & 2D Artist for Non-Profit Game Development I'm currently developing a non-profit game aimed at helping underprivileged kids through fun and interactive learning experiences, with a primary focus on improving women's literacy. I'm seeking a co-founder, specifically a talented 2D artist, to…
NPCs for the game "The Mobius Machine" from Madruga Works https://madrugaworks.com/mobius/ The action takes place on the Isolaria moon, a world barely colonized by humans in the past and infested of vicious local species which the player should fight while explore the abandoned facilities of the colony. Some of these…
On high heels center of gravity shift , body has to balanced itself to remain straight for which it takes specific pose My suggestion is to look for references that show that and adjust your model accordingly Below is a quick example
Hello clients, I specialize in creating detailed and realistic 3D weapon models for games. My experience and skills allow me to create unique designs that meet the highest industry standards. What I Do: * 3D Weapon Modeling: I create high-quality weapon models with detailed textures and materials. * Concept Design: I…
IMO a group behaves as an object in 3d max while collection is just an attribute, a tag of a sort . One object may be in many collections at the same time . To have collections behave same way as a group in 3dmax you can use join geometry node in Blender . Or just output collection in geometry nodes , it would became a…
Hi! Nice update :+1: I think currently the lighting looks a bit cold/white. How does it work, is it baked? Would be interesting to see how it looks with some more colored bounce light reflected from the painted buildings. Some elements could use some sort of AO to ground them, for example pots and window frames. On a…
Furniture Pack - Shabby Chic in Props - UE Marketplace (unrealengine.com) This Asset Pack is currently in Early Access at a special reduced price. This price will be updated to full price once the Asset Pack is completed. Buy now at the reduced price and get the additional content for no additional cost in the future. The…