Hi! I think it would help if you marked the area you're are talking about. The most prominent feature I see is stepping along the edges due to the resolution and grid topology of the mesh that's being displaced. Suppose you could work against the stepping by adjusting your content to have a bit more rounded-off stones…
@pior Also didn't have a drawing tablet at the time, actually still don't but currently looking at XPen's Artist 12 for what I want to do plus within budget of what is affordable. As for using AD to sketch with, well once I became comfortable dealing with each layer - masked curve grouping and various output settings this…
Hey to all, I was wondering, if anyone in here is willing to share some insight and maybe (pretty please) share idea and techniques on how to create and fake special materials/effects in UDK to save up on resources for low-end, small/portable quality games. An example of what I mean, is recently (after much beginner…
Hello Guys I got a problem with my Viewport while trying to playback a scene with just a character with no Textures the viewport FPS is limited to 7 fps but i got 24 fps when I switch my Viewport renderer to Viewport 2.0! My PC : 16 RAM MSI GTX 1060 6GB i5 6600K CPU thank you
Gmanx> Haha, awesome find! Nice of you to let him put his tackle back in his pants before blowing his face off too. ;) ebagg> That missile launcher bitch got me a few times too. MoP> You make some good points about the animation, I'll have a closer look at that Brahmin tonight. The lack of a 3rd person strafe anim' really…
Heres the specs of my PC i5-2500k 3.30 ghz 16gb ram ocz vertex 2 ssd 120 gb (where 3dsmax 2012 is installed on) Western digital caviar black 1TB EVGA geforce GTX 460 Fermi 720 mhz 1024mb 3.6ghz GDDR5 Currently my 3dsmax is set to direct3d 9.0. duno how to get it to run direct3d 10 or 11 latest Nvidia driver installed…
Phu! Progress here is super-slow, I know o:) But it's not dead! I have teamed up with an animator that will do some animations for the character, the fish and the bird (!) Yes, I have to make a bird first! I'll try to show something in the weekend! Cheers!
i'm having a hard time unwrapping a model on my laptop. i dont have access to my pc. when i try to make a uv selection in the uv editor in XSI 7, it takes like 10-20 seconds to even make the selection. vertex selection in the main viewport also runs slowly. poly and edge selection are better but still a bit crap. My laptop…
I don't have Maya around but for future reference - Last time I had to use it the depth peeling setting was unbearably slow on a production mesh (40k+ triangles in hair cards) and produced black pockmarks all over the geometry - is that expected behaviour? Also how do you get to use alpha test with hair cards in Maya…
I borrowed a Max file from someone else, and every 5 minutes or so when the auto-save kicks on it takes forever (15 seconds maybe) and locks out the interface. I've not had this problem with Max files before. I've deleted much of the geometry he had and removed the shades from the scene, but I've had way more geometry in a…