Switched the UFO to a Sputnik model (yet to texture), added barrels and trough, worked on saloon interior. Started adding "fun" aspects like graffiti and a disco on the interior lol. I'm going to add a bunch more graffiti but try not to overdo it!
I've followed a pretty good beginner tutorial for modelling low poly animals. I decided to model a wolf. Doing the ears seems to be the part where I'm stumped. This could be a super easy fix but I'll still post for any pointers I can get. Any help would be much appreciated! (also the model has a mirror modifier if that has…
Here are the displacement bakes out of ZBrush (just the head again for the UDIM one.) Original files were 32-bit exr format and red color, I've desaturated them to be easier on the eyes. Something else strange - on my duplicate model with only 1 tile, it showed like 90% of the displacement without any subdivisions turned…
Working for ISOTX in 2013. I created vehicles and helped with art direction for the game March of War. A turn based game built in Unity for computer and Mobile devices. Highly optimized and low poly. The Warzeppeling model The War Elephant model The Sickle model The Hammer model The Gorilla Mole model The Gotha model The…
Hi all, here is a print I've been working on for a while. I was originally inspired by those town square clocks and decided to make a desk lamp out of it. I modeled this using zbrush, maya, I added the supports in lychee and printed it on an anycubic DLP. On the clear resin I spayed a thin layer of lacquer to get a more…
I think what your going to find is that its a circular battle as most people in your situation have done the same tactic, only to discover props is just as hard because its a skill everyone can do and most people who can model will do it well. There's more jobs with props/environments, but also more competition that is…
There are some interesting modeling improvements in the latest maya. As you can imagine they arnt perfect. If someone finds an issue with a mesh and smart extrude please post it here. https://help.autodesk.com/view/MAYAUL/2025/ENU/?guid=GUID-21E37C98-B7CA-4B9A-9883-8276FD8AB819
Hi everyone, I am an Architecture graduate who has recently decided to pursue a career in games art & design. I am in the early stages of learning the softwares and pipeline of things. I am focusing on Blender for modelling and sculpting, Substance Painter for textures and using Unreal Engine to put all the ingredients…