Oh and the lower edges of that torn fabric could use an alpha channel worn edges treatment. https://www.artstation.com/blogs/djamezzz/e7Zq/torn-cloth-alphas
I agree with Popol. I feel that overall the mesh is poly-dense and goes more towards realism than lowpoly. If you use that many polys for the face alone then i think you can spend a couple of hundred polys on the accessories. If a poly is not adding to the silhouette or animation-bends remove them. The metal parts needs…
Just finished up on my most recent personal project. Its a remake of "Horny" from Dungeon Keeper 2. Hope you guys enjoy it, any C&C is welcome and more images and a marmoset viewer can be found on my Artstation - https://www.artstation.com/artwork/58vAK8 This project was a really fun one, I got to cherry pick various…
This should go quickly. Boy: What happened to the girl? Woman: Samara? Boy: Is that her name? Woman: Mm-hmm. Boy: Is she still in the dark place? Woman: No. We set her free. Boy: You helped her? Woman: Yeah. Boy: Why did you do that? Woman: What's wrong, honey? Boy: You weren't supposed to help her.