So I have a $600-800 budget to try and get a good gaming rig, and im not the best at hardware so no building from scratch, even though its the best possible solution. Id prefer buying a decent desktop maybe 2.5-3.0ghz, few gb of ram, and switching out the graphics card to something that could easily run the majority of the…
I'm a beginner with Modo so maybe I'm making some very basic mistake, since I was unable to find any mentions of a similar issue on Google. I'm trying to follow this very basic normal baking tutorial involving use of a single lowpoly mesh to bake normals. No high poly geometry, no cages, nothing special:…
Elf from concept by AmandaDuarte image Sisterhood of the Warrior Fairies - Carmen http://amandaduarte.deviantart.com/art/Sisterhood-of-the-Warrior-Fairies-Carmen-533221831 model Made in Zbrush , Substance Pinter , Blender
Hello everyone, I've worked on this a bit and have recently got it out of stepped so still quite a few things need fixing. But I would appreciate some thoughts on it to help me move forward. Thank you! https://www.youtube.com/watch?v=h6svp-oNxHU http://www.syncsketch.com/playground/536fa3f0d86245b195bedbd436550f69#95731
Hello , after Synaesthesia sugestion I am posting this here in the hope to see how t solve the problem with DDO when texturing , I am working on a high poly model of a spaceship and I have split that into chuncks islands of uvs so to have the possibility to texture each of them with Quixel. The point is to make textures I…
Hey guys, I worked on this concept for the monthly 2D challenge and I was quite happy with the result, so I decided to bring it further and started modeling it from my concept. I'm quite the newb but I'm slowly getting the grasp over some basic stuff. Any comment and critique is welcome! (I'm having so much fun with this…
Feel free to add to this. I'd like to spread some awareness of the spectral properties of light because I think it'd help artists (and anyone who deals with lighting and materials really) to be aware of. I'm not an expert so please correct me if there's anything wrong or unclear, but hopefully you'll find this crashcourse…
These are the first models for a RTS game called galactic vice. I am looking for critiques on concept and execution. I am fairly new to 3d graphics and this is my first ever low poly work so i appreciate tips on basic stuff. Don't hold back on critiques, I intend to get better at this. ITT, interstellar transmission tower,…
Okay I don't want to clutter the 'what are you working' thread anymore with this hence decided to make a new thread for it. Early anim tests made with the lowpoly garbage collecor : I'd like to use this thread as a place where to put many little animation tests, ranging from walkcycle to facial anims. I certainly won't be…
It's May 2nd. i.e imminent. I totally forgot about it so am frantically trying to put together a nice render of ze German. Get some stuff in guys. The entries so far look pretty dissapointing for the most part. http://www.ballisticpublishing.com/books...539d24188b0533b