Heres pretty much the same example, using a realtime shader in max, that should be fairly representational of what you would actually see in a game engine. You see only the example that uses hard edges really gives you a clean result, the other two examples having pretty obvious smoothing errors. #3 isnt absolutely…
*This is my first attempt at an Environment Scene* For my project I wanted to focus in on the Warhammer universe and in particular the Dwarf world. Looking into the Dwarf world I was able to see that a running cultural theme of drinking and pubs in the Dwarf world. The theme of drinking and dwarves runs into real-life also…
Not so much an example of good writing as so-bad-it's-good writing. And hey, I'm down with that. Army of Darkness is one of my favourite movies. You want an example of genuinely great writing in a video game? And there have been a few examples, but a game that really grabs you and rubs your face in it and shouts "yeah…
I'd say it's not worth it to use LLM's for the vast majority of current use cases across *all* of the possible uses of AI. The main reason boils down to it being a short term "gain" for long term loss. When you use gen ai you are outsourcing thinking to it (for example you use it to generate concept art, the questions of…
Looking like you have the basic silhouette going, you should consider the polyflow in the face, shoulders, and joints. For example in the elbows and knees consider using carrots to help them collapse better, you can look at a the polycount wiki for examples. Go to category Character> character modeling>topology and look at…
You guys, it's called 'Natural Selection'. Humans that are too stupid to have a good sense of self-preservation must be allowed to exterminate themselves and thus make the human race stronger. Now, if enough people will follow the examples of Tubboy's examples (like the Exxon Board of Directors, for example), maybe we'll…
Truly fascinating stuff. I love how the motion blur (without the added frames) gives a remarkable "high end cinematic" look to the explosion example. As for motion smoothing, I think it would be good to see more NPR examples like the above, as well as perhaps some examples applied to stop motion footage (although I suppose…
Heyall. I'd like to improve my rendering skills. Like using the mentalray SSS shader for example. However I'm finding it difficult to find good tutorials that aren't high level and instead have direct examples of usage. How are you all getting into this stuff? I'm sure there are some awesome tutorials somewhere... I…
The triangular cutouts in the butt plate are too stark. This is the closest example I could find to yours: Take careful note of the edges of the insets; this can probably be handled in the normal map. Also not that the rubber has a distinctly grayish cast. I haven't seen many examples with a brass support for the…
Certainly a remote artist must have credits for remote working, but this applies to every kind of remote work. ;) Another common thing around remote work is to clarify precisely which is the result to be achieved, but if the studio can show concept arts and the artist can produce a few example of his work relative to…