Informative write-up and kudos for your disclosure using gen ai, probably the first publisied admission I've come across on the interweb. Anyhow can't imagine what it must be like creating content let alone living day to day in a warzone so congrats btw getting this far also do hope you finish this project - Stay Safe :+1:
poopipe is right, don't bother with Regex. The python code for this is pretty easy. The only issue was I had to paste your Json text in to an online linter before Python could read it. https://jsonlint.com/ import json #open file for reading
data_file = open("C:\Users\monst\Desktop\data.json", mode='r') #load the json file…
Hi~! This is rather exciting competition. I'll be working on the champion that I use most often in my games, Annie~ Will probably work on a new design for her splash, perhaps schoolgirl Annie. We'll see as I progress sketches for it~! I play on GarenaLoL as reikocubes and sometimes on the NA server with the same name.
Most recent update: A wild Squirtle appears! I built this model for fun and I thought that I might as well do a quick texture for it. I guess I'm just going to hand-paint the diffuse without normal maps. 1,312 tris per Squirtle. I plan on working in 1024x1024 and then scaling down to 512x512 Let me know if you can see…
Hey everyone, I'd like to share what we have been working on for the past little while. https://www.youtube.com/watch?v=NnrMiT4TmCk hyperPad's a powerful game creation platform on iPad that lets you make amazing mobile games quickly and easily. You can think of it as Unity(2D), or Construct but on the iPad. You get the…
I always recommend Python as someone's first programming language - it's extremely powerful when it comes to computations, and is still really easy to learn. Until you've got a good grasp on programming pragmatics, I would stray away from anything .NET. Learning the .NET side of the house is just as intense as learning…
I'm currently working on a side-scrolling space shooter project. I have a nebula texture with an alpha so that stars can show through on a separate plane. It looks fine when moving around in the editor, but as soon as you go into play mode the nebulas become smudged and blurry. For awhile it was not a problem, because we…