dGreenberg : Hey man, thanks for the time you put into the feedback :) The eyes were a topic during the course. Its a bit about ZBrush being odd I guess :D I had the discussion about the eye size and position with Marcin and it ended up with me taking this screen shot and messuring it as I wasn't sure were the issue…
The Following Screenshots are from the Resident Evil 2 Remake Model viewer. On the left is the base Claire (Military) model and on the right is my Jill model after replacing the appropriate files. I'll be the first to admit that Jill's default face leaves something to be desired in these model viewer poses, BUT she looks…
Hello, my name is Jack. I represent SymmetryGames as the lead 3D Artist and Director of Prevail (our new game). Before I explain more about the actual job, I will explain the stage we are in, more about the game Prevail and other details. Game very basic story: Prevail, as I stated before, is the game we are currently…
The figure mode pose is correct? If so, turn off figure mode, go to the 'Keyframing tools' rollout and click the clear all animation button it looks like a white eraser. You will know the animation has been cleared because the footstep button will be available, you can't use footsteps if there are keys on the biped. If it…
I'm excited to share news with the community that Wall Worm 7 is now out with a vast array of new features and tools for both Source 1 and Source 2. Among the new features is a new Asset Browser that replaces the older MDL browser and VMT browser. There's a lot more in the release. Read the Wall Worm 7 Release…
EDIT: Thanks everyone, got plenty of offers to consider. Feel free to keep sending them but I might not reply! ORIGINAL: Hi. I'm doing a freelance job for a client in the aviation cargo industry, which involves creating a VR application (in Unity with a HTC Vive) to view and interact with cargo container models provided by…