Hey people iam having a bit of a problem. I wanted to try myself on a concept art i just don't know how to get started. I know step 1 should be blocking out. but the concept art i thought is cool, is so hard because there shapes are close to invisible to see.…
Quick note about RAID, there are basically two configurations. RAID0: For speed, all of your drives get combined into one master drive. If you have 2 500gb drives in RAID0, your computer sees a 1tb HD. It also breaks up the data between the drives so you're data isn't stuck waiting in line on a single HD to get out of your…
ah sorry. completely misunderstood. This isn't a virtual texture as such despite needing the setting enabled. I'd assume the setting needs to be enabled to support the reatlime painiting. reading the docs - you should be able to combine your mesh paint with world aligned textures but it doesn't look like you'll be able to…
thx spitty also tweaked my material: Strange that the specular gets blue when sss shines through. @ Slaught I bet you have to set up something in the import settings to get the opacity working right, but dont know
Hi! I've been looking for some answers in the content that I've watched, but I didn't exactly find something that will fix the problem I'm facing right now. I'm following miss Arilizart's process video for normal painting inside Painter, and although I've followed pretty much each step they do, I'm facing a problem in the…
Well done man :) As for collaboration with third parties, it's a bit of a double edged sword really. On one hand, I do agree with Spudnik and Konras - the quality is what matters above all, and I doubt that being associated with an organization makes much of a difference in terms of votes and ratings. (well, unless the…
DAY 0 For this project I'm going to attempt to re-learn ZBrush, and sculpt something cool for my portfolio in under 30 days. I learned a little bit of ZBrush back at art school, but I didn't liked it all that much. I never clicked with the user interface and the camera controls. A couple of weeks into that sculpting class,…
Thanks for the replies. I did end up setting this up and as Froyok said it was expensive. I will post the blueprint for anyone else to see when my boss lets me. One thing I did find to help me get this going was Jeremy Baldwins tutorial on Eat3d http://eat3d.com/free/ue4-blueprint-exposing-material-parameters
I'm going to second placeholders. That will let you set up the lighting and camera at least somewhat in advance and make it a lot easier to tweak them to make sure you can capture the sense of scale well. I can't see your image, though, I just get an error telling me I don't have permissions for it.
I've been using SP2.5 for ages now... and just recently it's turned around to me and started messing with my baking... I'm getting this issue when I bake my normal maps on hard edges it's almost like my UV islands weren't split... or to better explain it if I bake a simple cube, all my edges come out looking like Average…