Hi all, I know I am late to the Artstation challenge but I decided I want to give it a go as there is so much cool concept art going on and I feel it will be good to challenge myself. I decided to choose this great concept art by Hung Nguy http://https//www.artstation.com/hungnguy I have always wanted to create a cathedral…
This year I'm setting out to create a game art portfolio, this is all new for me so any crits, suggestions, help and so on is welcomed. My first project is taking some artwork created for a short film school project that died and making it realtime art presented in Unity. I'm trying to create a small diorama of part of the…
I'm trying to create some flooring slabs in Zbrush and I'm having some trouble, I was hoping someone here might be able to give me a few pointers. I'm trying to do something similar to this awesome sculpt by Orb: http://orbart.free.fr/index.php?Gallery=103 but I can't seem to get my base meshes to work properly. I'm…
Having been using Designer for a wile now I've come to realise that the real foundation of creating a great quality Sub is a good Height map Base, it will give you your major forms and a good number of your major important masks later down the line when creating other maps. With that in mind would anyone else like to see a…
[img2=right]http://boards.polycount.net/images/features/dw4/image_02.jpg[/img2] DOMINANCE WAR IV Only the dead have seen the end of war. Ladies and Gentlemen, war is upon us. Our enemies are gathering in the shadows and it will not be long until we must once again pick up arms and defend our homelands. How will we…
Hi Catlady! You are absolutely welcome to post your inspiration here, we'd love to see it! Just be sure to credit the original artist if it isn't displayed. :smile: These assets are looking great so far, you have a really strong start! Just in case you haven't already, you'll want to plan out a refined idea of what you'll…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a talented Lead Technical Artist (Environments) with a keen attention to detail and a passion for technologies…
Sculpting realistic cloth folding by hand is very time consuming. It takes a lot of thinking about the forces being exerted on the cloth, and iterating slowly to get creasing and bunching in the right areas. MD is a great shortcut to getting started on that. It doesn't deliver final sculpts, so going to Zbrush is pretty…
In the past I've had some of the most aggravating debates with people who pirate games. They think because it's just data that it's different stealing something physical. They think "well I wouldn't have bought it anyways, so it doesn't affect sales". And the most annoying thing is they think since there's no telling how…