Hi all,
I know I am late to the Artstation challenge but I decided I want to give it a go as there is so much cool concept art going on and I feel it will be good to challenge myself.
I decided to choose this great concept art by Hung Nguy
http://https//www.artstation.com/hungnguyI have always wanted to create a cathedral environment and this gave me motivation to finally do it.
I have created some mood boards and analysis but most of the details have been included by Hung in his call out sheet.
I have started to block out the environment and put it into Unreal as fast as possible to check the lighting and spot any problems as soon as possible.
I felt that the main part of the concept felt a little empty so I would like to add some church benches and light the candles to create different point of interest.
Looking forward to your feedback!
Replies
First material I have created for the scene - done in Substance Designer.
Any feedback is appreciated!
EDIT: Improved the colours a slightly bit for a sandstone kind of look.