Greetings! So this is me trying to form a cohesive structure to all the thoughts I've been having regarding the Expo after watching all conferences, day 1 impressions and reading reactions. I also have attended the show in the past (2004-2006) so have a bit of first-hand experience on the subject too. Now granted, this…
SO! After being very inactive with 3D I decided to make a game out of my universe and that made me realize that I need to learn how to sculpt. I'll be using the retopology technique to start with a very high detailed sculpt and then scale it down to low poly. But so far I've ran into two issues. 1. I can't seem to get the…
So this isn't exactly off-topic, if you want to get technical, but it doesn't really fit anywhere else. Notes on Game Dev is putting on two separate game art competitions (you can just click here URL]http://gamedev.sessions.edu/nogd-awards/[/URL now if you don't want to read me explain). One is for art submissions with…
i won't make this a spoiler filled thread, unless others have read it too. but: oh----my----GOD! if u _have_ read it, and want to insert spoilers, just mark them clearly like so: SPOILER!!! didn't like the epilogue... to childish-type SPOILER!!! if enough of u have read the book... i'll go crazy with my review of it
This is such an awesome community. Thanks a lot, Ben. It seemed whenever an interview got to the "things every TA should know" they would roll off a (very) unfamiliar list of advance maths and programming languages. It was very overwhelming! But I don't plan on giving up until I've had a chance to get down and dirty with…
It looks like slightly overcooked pizza bread, not lava. Have you studied any references for this? For a good looking lava material you want glowing cracks amongst mostly rock basalt like this: http://photography.nationalgeographic.com/staticfiles/NGS/Shared/StaticFiles/Photography/Images/Content/rope-lava-759786-sw.jpg…
the mmo bashing was a bit too much, considering the trailer speaks so well on its own without that. It's better to keep it to how your game is good, not how you think everyone elses is bad :) Changing instance zones looks according to the quest results is not what I call a dynamic persistant world, considering it will only…
Why? Surely the fact that it retains the branding that people recognise would be a positive factor? I mean, even the main console looks pretty much exactly the same as the Wii! I think you are giving the market way too much credit here :D , the market is far more fickle and puts far less thought into things before it…
I'm starting to lose interest in MMA and Boxing. They're just getting old and boring. Quite honestly amateurs of the sports are more interesting to watch because they truly FIGHT to WIN and put bread on the table. It's been especially evident over the last year in the UFC. We have people walking around in circles for 3…
Reaper harass is a very awesome, but highly situational strat. I like to amass 5-6 and then go for it, but only if the map allows for easy base entry. Against toss this strat is a killer as most people don't immediately throw down cannons. 6 Reapers can rape a worker line, wear down zealots, and destroy pylons easily.…