So this isn't exactly off-topic, if you want to get technical, but it doesn't really fit anywhere else.
Notes on Game Dev is putting on two separate game art competitions (you can just click here
URL]http://gamedev.sessions.edu/nogd-awards/[/URL now if you don't want to read me explain). One is for art submissions with four separate categories (2D Character, 3D Character, 2D Environment, 3D Environment). The other is an essay contest just for us women. Various prizes include International Game Developers Association memberships, Game Developer magazine subscriptions, and online courses at Sessions School of Game Art. Or you can just do it for the glory! They have game industry judges on board from games like Fallout 3 so it's a good way to have your art get seen.
If anyone's interested, here's their fluff:
Aspiring Women Game Artists Competition
Essay Submissions Due June 20
Notes on Game Dev invites all women aspiring game artists to submit an essay to the 2008 NoGD Aspiring Women Game Artists Competition for a chance at a full time scholarship to Sessions Online(SM) School of Game Art. Entries will be judged by female leaders in game art and education including
Heather Kelley,
Sheri Graner Ray, and
Cristin McKee. Prizes to be provided by Sessions Online School of Game Art, IGDA, and Game Developer Magazine.
2008 Notes on Game Dev 2D/3D Environment and Character Design Competition
Submissions (one per category allowed) Due June 15
The 2008 Notes on Game Dev 2D/3D Environment and Character Design Competition is now open for entries. Art will be judged by some of the top talent in game development today including Damian Pannell (Artist, Relic, Vancouver, British Columbia), Doug Oglesby (Concept Artist, Red Storm Entertainment), Jesse Brophy (THQ, Phoenix, AZ), and Nate Purkeypile (World Artist, Bethesda). Prizes for winners include a full Game Art Certificate Program from Sessions Online Schools of Game Art, a broad choice of
instructor-led game art and animation classes, membership in IGDA, and subscriptions to Game Developer Magazine.
- Beth
Replies
It's valid since there's such a lack of diversity in game industry. Of course I'm saying this and I'm a girl.
- Beth
I actually really hate any kind of discrimination even reverse. That whole eye for an eye crap, just leaves everyone blind. But I guess I'm late for my cross burning party, I hope the hookers are hot this time...
Well, what's the make up of your office? Could be slighted since of what women are in game industry, most of them are artists or producers.
/me looks at rest of industry 80% male here, calls moron on vig, heh.
Yes its like an episode of Bosom Buddies around here. Excuse me, I have to go adjust my wig and these panties are riding high...
...psst thats more humor
- Beth
That being said, I think an essay writing competition is actually rather weak - if you want to encourage women into the games industry, why go that route? I find that quite demeaning in all honesty - write an essay to get a place an art school.
For what it's worth, we have female artists in most of the art departments - Props, interiors, maps, animation, branding. We also have a few female coders although they are a rarer breed.
Personally, I don't know if I'm so much interested in making games for women, but games I like to play. So co-op or multiplayer, good sense of story and humor, and surprising new eye-catching mechanics that make me go "ooo." Like Portal. Or the Wii... which is being accused of being a "toy" instead of a game console in media right now.
On the contest, the award is a scholarship to a game art school. Essay contests are fairly typical for scholarship contests all around, men, women, somewhere in-between. I think it's just a matter of how they worded it, with an emphasis on the industry piece rather than the education piece.
- Beth
I'm not sure we need contests that treat women like they are some under privileged minority who is under the ever oppressive boot heal of the man. That kind of sets them up to think "your different, you'll be treated differently". Almost the opposite of the message of equality and fairness that should be sent?
I am all for women joining the ranks by normal means of evaluation if they are the best candidate for the job. If I was a female looking to join the industry, I wouldn't want to be treated differently because I was female and someone had a quota to fill. I think they would rather be treated as a candidate then a female-candidate.
It's a hard line to walk, how do you encourage female participation in an industry without singling them out and drawing distinctions... I tip my hat for trying
Uhh by the way, is it Microsoft recruiters who get an extra gold star and a pay bonus if they get a woman hired? Diversity star! Now, if the recruiter gets that person involved because they're the right person for that job, great. Otherwise, that system creates a bias.
I'm not sure anyone really truly knows what "games for women" are. Sure, there's the casual games publicity stunt, and yes, I too like games like Lumines (I admit it!). But Bejeweled is way too slow for me. So what does that mean? I don't know that there's one right answer, but certainly some women are looking for it in an effort to facilitate girls playing games. And that doesn't just mean a pink layer over everything, it means different game mechanics, and I think that's the key.
- Beth