I have two objects in my scene, a line called curve1 and a circle called nurbsCircle1. I want to attach one end of curve1 line to the nurbsCircle1 shape. So that when I move the circle, one end of curve1 will always move with the circle, with the other side of curve1 always staying put. Something like this example I have…
So I've found this is really hard to explain but in maya there is a way to use the move tool based on your perspective view. Basically you would grab the whole move tool not an arrow and then move it based on your perspective and it won't move towards or away from the screen. Is there a way to get the move tool in 3ds max…
I imagine quite a few of you live in california? I'd like to make plans to move there and start saving. But I live way over in florida and know nothing about living in/moving to california. So for anyone who has experience moving to california, any tips that could help me during the move? Like what places are best, where I…
Hi, I'm a complete newbie- I was wondering how do I use zmodeller to move more than one edge? I can see Qmesh can be used to move more than one face but I don't know how to do it for edges