Hi ppl, I just wonder what solutions there might be out there to solve this case, if you wanna change a character rig (esp. mgear rig) after the animation has already started and animators have already produced animations that you don't want to put in the trash bin... Since (as far as I know) iterative work is quite…
I’m a huge fan of big trouble in little china. Would anyone be interested in making a game based on the lore. I’m a no name artist and I would like to gatherer a group of individuals that would like to make something cool. In doing an honor to our past you will collect an honor to our future in media. Love you all -Bus My…
Please, does anyone know the answer to this question, is there a way to keep the animation in my graph editor linear? Every time I add a key it makes it into a spline again and its been driving me crazy
We are looking for an experienced UI/UX Designer to collaborate on a freelance basis (with potential to turn into more once pre-production ends). The team is currently prototyping a new simulation/management project set in ancient Rome focused around gladiators with gritty visuals. Responsibilities: * Create High-Quality…
I am a professional 3d model artist with more than 4 years of experience in Blender, Maya & other 3d software. I can perfectly rig your 3d models, help you with 3d animations & create 3d artwork I can convert any file to the exact file format you want. All that I can do perfectly Vrchat Avatar 3d model 2d model Animation…
Need help. I need to visualize somehow the data of transformations applied to an object during its animation withing linear rotation controller. I need to see somehow the exact values of rotation for each axis. It gives a clear values and data when dealing with Euler. But when it comes to Linear rotation - it just gives a…
Hi! I got linked to the Arc Tracker recently and began to wonder what more good plugins/scripts I have missed by now. So I was wondering what nifty plugins/scripts do you guys use to help you speed up the process? Any must-have plugins/scripts out there?
I am using Maya along with advanced skeleton. I have followed the suggested workflow to keep geometry in separate file, reference it to the rig file, and then publish the rig file to be used for animations. The problem I have is that reference between the geo and rig file is really brittle. Naturally you change material…
Not sure if the best way to share this and still a total newbie, but I modeled, textured, rigged, and animated this low poly rat in Blender! https://youtu.be/piF5YYSfBO8?feature=shared
I'm trying to figure out how to animate a texture by changing the value of the Y Offset on a Voronoi texture by using a value processor node connected to the exposed Offset input parameter. I tried the following tutorial (https://www.youtube.com/watch?v=GApNZ9adh-E&list=PL0HuX8PmDSdbEBwU1KCHsKsNErK2KsSTx&index=10) and it…