Sup people just wanted to post my first gun model for this class project. Modeling it in Modo. I should have posted progress pics but it's to late now. Let me know what you think please. The handle still needs some work but I will keep plugging away. Thanks in advance for your input.
Hello Polycount! This is my first post here :thumbup: Today I decided to maka a model of a grenade I sketched yesterday. I worked with the sketch as my starting point and modified some of the design while working. Used: 3ds Max, Phothoshop, dDo and Marmoset Toolbag 2 The result(marmoset toolbag) Some model stats etc
It really depends on the tools you have in house. there was an adage I saw IIRC in Game Developer Mag circa 2005 along the lines of "Great Tools make great games" in an article on this very subject. Obviously back then the engine editing packages were pretty limited at best. Most of the "big" modelling packages are very…
Looking to design a very similar to these models. Not an exact copy. My end goal is to have the ability to print the model in 3D and make a mold to make a resin sculpture. Please contact me with pricing and timelines and portfolio. This is a paid job.
Hi everyone. In this sketchbook I will post my game-art models. Any suggestions, comments or criticism welcome. Sketchfab: https://sketchfab.com/models/f87a95746c1e4c06ada2934a69678c8a Wooden Barrel (Blender, Substance Painter, 504 tris, 2k textures):
Hello all this is my new personal demo reel as character modeler... hope you like it [ame="https://www.youtube.com/watch?v=XylbhvnLkVQ"]Umberto D'Andrea Modeling Reel - YouTube[/ame] hope in your feedback bye
It's extremely blocky and not very appealing to look at. When you speed model, you get better at speed modeling, not making better models which is what you should be doing. You definitely have the willpower to sit down and record these videos. You should put that energy into modeling something complex and focus on making…
Team name: Currently there is no team name. Project name: Messengers of God (Working Title). Brief description: MoG is a 3D tactical, 3rd person multiplayer shooter where players compete online in team based combat. Various modes of online play together with a well balanced pace to the action (Running & Gunning) versus…
Seeking a character modeler to help finalize and retopologized, medium/high resolution stylized characters. Someone with a bit of experience character modeling preferred. If interested please PM a demo reel or samples of your work. Thank you
Senior Character Modeler WE ARE REVOLUTIONIZING ENTERTAINMENT! Got the passion and a very high degree of skill to create fantastic worlds for a large scale premium fantasy online MMO game? Have you accomplished this with your experience in other high quality games? We are going to change next generation gaming in a way…